Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGLES) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an assigned … with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGLES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong More ❯
efficiency. What You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and familiarity with version control systems. More ❯
efficiency. What You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and familiarity with version control systems. More ❯
Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such … discipline 5 or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGLES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity and More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such … discipline 5 or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGLES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity and More ❯
of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGLES, Vulkan, DirectX, or Metal APIs click apply for full job details More ❯
MS/PhD in EE or CS preferred. Strong background in graphic algorithms and good knowledge of game rendering flows. Strong knowledge of graphics and computer graphics APIs (Vulkan, OpenGLES, Metal etc.) and a good understanding of GPU Architecture. Desirable Experience: Experience in advanced rendering algorithm development. Experience with neural rendering techniques such as (3DGS/Neural Radiance Caching/ More ❯
MS/PhD in EE or CS preferred. Strong background in graphic algorithms and good knowledge of game rendering flows. Strong knowledge of graphics and computer graphics APIs (Vulkan, OpenGLES, Metal etc.) and a good understanding of GPU Architecture. Desirable Experience: Experience in advanced rendering algorithm development. Experience with neural rendering techniques such as (3DGS/Neural Radiance Caching/ More ❯