Staines-upon-Thames, Middlesex, England, United Kingdom Hybrid / WFH Options
MicroTECH Global Ltd
Months Key Responsibilities: Develop GPU driver innovations to optimize real-time rendering pipelines and deliver class-leading performance. Implement standard features and extensions for APIs like OpenGLES and Vulkan. Analyse graphics workloads, identify bottlenecks, and optimize GPU drivers and API usage. Develop optimal middleware libraries based on graphics and compute APIs. Bring up and evaluate new … Electronics, Natural Science, Mathematics, Engineering, or a related discipline (or equivalent industrial experience). Expertise in computer graphics, including design and implementation of OpenGL, OpenGLES, Vulkan, or DirectX APIs. A proven track record in real-time embedded software development, preferably for mobile devices, with a strong understanding of modern development environments. Understanding of computer More ❯
stack, and work with 3rd party developers to ensure the best possible graphics experience on the market. Skills Required: Advanced-level C++ programmer. OpenGL, OpenGLES, Vulkan, or DirectX Real-time embedded software development experience Familiarity with CPU and GPU hardware architectures. Additional experience in Android Graphics Stacks (Compositor, HWUI, HAL) and ARM 64-bit More ❯
efficiency. What You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and familiarity with version control systems. More ❯
efficiency. What You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGLES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and familiarity with version control systems. More ❯
teams Key Requirements: BSEE/BSCS (MS/PhD preferred) in relevant field Strong knowledge of graphics algorithms and rendering flows Proficiency with APIs like Vulkan, OpenGLES, Metal Experience in advanced rendering or neural rendering is a plus Keywords: Rendering/Graphics Algorithms/GPU/Vulkan/OpenGL/Neural Rendering/Computer More ❯
teams Key Requirements: BSEE/BSCS (MS/PhD preferred) in relevant field Strong knowledge of graphics algorithms and rendering flows Proficiency with APIs like Vulkan, OpenGLES, Metal Experience in advanced rendering or neural rendering is a plus Keywords: Rendering/Graphics Algorithms/GPU/Vulkan/OpenGL/Neural Rendering/Computer More ❯
BSEE/BSCS required, MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset. Desirable: Experience in advanced rendering algorithm development . Hands-on experience with 3D Gaussian Splatting and game frame More ❯
BSEE/BSCS required, MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset. Desirable: Experience in advanced rendering algorithm development . Hands-on experience with 3D Gaussian Splatting and game frame More ❯