in a major DCC tool (e.g., Maya, Blender). Working knowledge of C++ or Python for building animation tools or runtime systems. Nice-to-Haves Experience with Git and Perforce for source control. Exposure to Niagara VFX systems and their interaction with animation. Experience with facial rigging and/or facial animation systems. Experience working on a shipped game More ❯
in a major DCC tool (e.g., Maya, Blender). Working knowledge of C++ or Python for building animation tools or runtime systems. Nice-to-Haves Experience with Git and Perforce for source control. Exposure to Niagara VFX systems and their interaction with animation. Experience with facial rigging and/or facial animation systems. Experience working on a shipped game More ❯
production pipelines for tasks such as inference, data processing, and generative workflows Experience debugging code across various development environments Experience managing collaboration tools and version control systems (e.g., GitHub, Perforce) Experience prioritizing tasks and adapting quickly to changes in scope Time-management and organizational skills to meet delivery specifications and deadlines BA/BS in Audio or Music Technology More ❯