4 of 4 Physics Jobs in Essex

Software Engineer

Hiring Organisation
Polytec Personnel Ltd
Location
Saffron Walden, Essex, United Kingdom
Employment Type
Permanent
sensors or custom devices Requirements Essential: - A strong academic background with a 2:1 or above in a STEM discipline (e.g., Computer Science, Mathematics, Physics, Engineering) - Proven ability to solve complex and ambiguous technical problems - Ability to work autonomously with minimal supervision - Eagerness to learn new tools, technologies, and programming ...

CPU Research Engineer

Hiring Organisation
Microtech Global Ltd
Location
New England, Essex, UK
tier UK universities, compiler teams, and OS kernel developers on future processor architectures. Requirements: Master/PhD degree in Computer Science/Engineering/Physics etc. Strong knowledge of advanced computer architectures, superscalar processor design, and compiler design principles. Deep understanding of speculative execution, branch prediction, and out-of-order ...

Computer Vision Physicist / Engineer

Hiring Organisation
ECM Selection (Holdings) Limited
Location
Saffron Walden, Essex, United Kingdom
Employment Type
Permanent
Salary
GBP 45,000 - 65,000 Annual
application. This would include simulations (using OpticStudio or similar), component selection, prototype device testing and relevant process documentation. Requirements Degree in Physics or Electronics followed by PhD in applied optics (equivalent industry experience will also be considered). Demonstrable experience with optical system ideally for machine vision. Additional experience with ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Colchester, Essex, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...