Permanent Animation Jobs in the South East

1 to 7 of 7 Permanent Animation Jobs in the South East

Digital Designer

Hertfordshire, South East, United Kingdom
Hybrid / WFH Options
IO Associates
player, enhancing colleagues' work. Demonstrate a "can do" attitude and putting in extra effort when needed. BE proficient in InDesign, Illustrator, Photoshop, Xd, Figma (animation and motion graphics experience in AE is a plus). Have a practical understanding of UX/UI/CX within a digital ecosystem. You more »
Employment Type: Permanent, Work From Home
Salary: £40,000
Posted:

UI/UX Mobile Unreal - Web3 Games

Brighton, England, United Kingdom
Hybrid / WFH Options
Super Glitch Games
and game interfaces. Proven track record of designing, developing, and implementing high-quality UI. Expert in Unreal's UMG editor. Strong 2d art and animation skill set. Responsibilities Be the point of contact for all things UI/UX at Super Glitch Games. Work closely with the design and art more »
Posted:

C++ Application Programmer

Oxford, Oxfordshire, United Kingdom
Hybrid / WFH Options
Expert Employment
challenging projects. Also be advantageous. C++11, 14, 17, 20, STL Boost, Qt, QML, Python GUI Design Multi-threading, Networking, OpenGL, Computer Vision Continuous Integration, Animation Tools, Game Engines Cloud Computing Examples of the types of work Creating high performance, scalable, robust application software Collaborating with product managers to produce requirements more »
Employment Type: Permanent
Salary: £45000 - £70000/annum Remote working
Posted:

Tech Educator

Surrey, South East, United Kingdom
Klickstarters
to nurturing a positive and encouraging learning environment. TECH EDUCATOR - ESSENTIAL SKILLS Advanced proficiency in Unreal Engine and Blender, good understanding of 3D modelling, animation, and game development principles. Exceptional English communication and presentation skills, exhibited through both written and verbal channels. Possess a creative and innovative mindset, capable of … to required skills) your application to our client in conjunction with this vacancy only. Key Skills: Proven experience with Unreal Engine, Blender, 3D modelling, Animation, Instructional Design more »
Employment Type: Permanent
Salary: £24,000
Posted:

Animation Director - Multiple Projects

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
we are always open to discussing how we can support remote and/or hybrid working options. We are on the lookout for an Animation Director to join our growing development team to make a key impact on multiple projects we have in the works, including a strategic shooter, a … shoot for the stars! Responsibilities Proactively manage the departments performance and professional development through performance review cycles giving constructive, actionable, relevant feedback Lead the Animation department with best practice people management techniques Collaborate with Head of Art, Designers, Programmers and Producers to balance creative vision with production realities. Create high … quality, in game animations to the highest standard in line with the style and demanded by the project Verify the quality of animation in the game and make improvements where necessary to fit technical constraints and artistic direction. Be an active mentor and role model for the animation team. Work more »
Posted:

Technical Animator (Cine Runtime)

Guildford, England, United Kingdom
Electronic Arts
one another. What a Technical Animator (Cinematics) does at Criterion: We're looking for a Technical Animator who can combine their understanding of cinematics, animation, logical flow and runtime techniques to give players a tangible connection to their on screen characters, vehicles and world. We need your experience to contribute … a collaborative team. Requirements Shipped at least one AAA game as a Technical Artist/Animator Understanding of DCC, In-Game & FMV cinematic and animation content creation workflows Experience using game animation systems: state flows/machines, tags and databases, sequencer/timeline). Experience with procedural animation techniques (e.g. … Crowd Systems, Pose Based Animation Systems, Loco/IK). Experience with performance analysis and runtime optimization of game content. Familiarity with visual scripting (e.g. Unreal Blueprints, Schematics). Frostbite, Unreal or Unity Game Editor general experience. A passion for playing and making games. "Ceci ne s’applique pas au more »
Posted:

Principal Technical Artist

Guildford, England, United Kingdom
Media Molecule
animators to define and architect pipelines between Digital Content Creation (DCC) tools and our in-house engine. Lead the development of project-specific graphics, animation and art pipelines/tools within our in-house architecture. Implement engine-level features to support the artistic ambitions of the project. Implement game-specific … Skills required Previous experience in a similar level Art Technology role combined with an enthusiasm for game visuals and for collaborating with Art and Animation teams. C++ knowledge, including the ability to debug code within a multi-threaded environment Python and/or tools scripting experience Expertise with modern shader more »
Posted:
Animation
the South East
10th Percentile
£34,750
25th Percentile
£36,250
Median
£42,500
75th Percentile
£62,500