one published title/AAA games experience Experience of managing and leading a distributed team of artists Proven experience with hard-surface modelling and texturing to AAA standards Experience with environment art, landscape, foliage, and prop asset creation Experience with Unity HDRP lighting, atmospherics, post-processes, PBR materials An understanding more »
animations of products Working with the teams Graphic Designer, supporting tasks by providing images or bespoke ones to assist with needed tasks Grouping and texturing models received from the Design Department, adding extra detail when required Creating 360-degree scenes for the 360 rotations on the website and having them more »
Knowledge of production techniques including; high-low poly baking, modular asset creation, whiteboxing, physically based rendering and sculpting Knowledge of 3D content creation and texturing tools such as Maya, 3ds Max, Photoshop and Substance Painter/Designer Traditional art skills, appreciation of composition, lighting, colour and detail Experience creating open more »