Game Developer - Contract
- Hiring Organisation
- Twine
- Location
- Slough, Berkshire, UK
- Employment Type
- Full-time
This project involves developing a compact, atmospheric horror game designed for a self-service booth experience. The game will run on a Windows PC connected to a TV, with players standing and interacting via just three buttons: forward, turn left, and turn right. The session is intended … environmental sounds. A unique mechanic will monitor player microphone input, penalizing excessive noise with tunable sensitivity. At the end of each session, the game should fade to black and display a message before returning to the intro screen or exiting, depending on stability. This initial project may lead ...