Remote Animation Jobs

1 to 25 of 32 Animation Jobs with Remote Work Options

Senior Interactive Technical Artist

Greater London, England, United Kingdom
Hybrid / WFH Options
Cityscape Digital
the Unreal Engine 5 content creation pipeline (Blueprints, modelling/UV’ing, texturing/shading - knowledge of HLSL required, lighting, FX, and rigging/animation) Knowledge of computer hardware specifications in relation to project requirements and deployment (pixel streaming and on-premise) Demonstrated experience in helping shape and evolve art more »
Posted:

Motion Designer (3D) - Creative Agency - Remote

United Kingdom
Hybrid / WFH Options
Battalion
leading creative agency, we want to hear from you! Company Overview: Battalion is a multidisciplinary agency that offers strategy, design, digital, social media, 3D animation & motion. We work globally with world-leading tech for good brands. At Battalion, we are dedicated to pushing creative boundaries and delivering exceptional design solutions … in 3D software – Blender and Cinema4D Experienced in Adobe Creative Suite, incl After Effects and Premiere Pro Experienced in 3D modelling, texturing, lighting, and animation Ability to bring products to life through great visual storytelling Video editing A portfolio or showreel demonstrating your 3D product modeling and animation experience Self more »
Posted:

Social Media Intern

Birmingham, West Midlands, United Kingdom
Hybrid / WFH Options
Balfor Recruitment Group
of SEO and how people use search engines and social media Familiarwith Hootsuite, WordPress, Photoshop and video editing software Confidentin producing video content with animation Social Media and Marketing savvy with an invested interest in all social media platforms Excellent communication skills (verbal and written) and strong telephone skills. Willingness more »
Employment Type: Temporary, Work From Home
Posted:

UI Artist

Tacoma, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
TPCI's digital products. Contributions include crafting concepts, mockups and prototypes, and authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate more »
Employment Type: Permanent
Salary: USD Annual
Posted:

UI Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
TPCI's digital products. Contributions include crafting concepts, mockups and prototypes, and authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely … improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely … improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely … improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and diagnose technical issues. Support the art more »
Employment Type: Permanent
Salary: USD Annual
Posted:

UI Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
TPCI's digital products. Contributions include crafting concepts, mockups and prototypes, and authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate more »
Employment Type: Permanent
Salary: USD Annual
Posted:

UI Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
TPCI's digital products. Contributions include crafting concepts, mockups and prototypes, and authoring specifications documents to visualize expected functionality such as interaction designs and animation states. Additionally, the role involves implementing UI assets within a game engine and producing UI artwork that aligns with established art styles. You'll collaborate more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Mobile Developer

Poole, Dorset, South West, United Kingdom
Hybrid / WFH Options
ADLIB Recruitment
Kotlin and understanding of their ecosystems. Demonstrable understanding of the full mobile development life cycle. Experience with iOS frameworks such as Core Data, Core Animation, etc. Experience with Android SDK and Android Studio. Experience with third-party libraries and APIs. Strong knowledge of UI/UX design principles, patterns, and more »
Employment Type: Permanent, Work From Home
Salary: £80,000
Posted:

3D Artist / Retoucher

City of London, London, United Kingdom
Hybrid / WFH Options
Henry Nicholas Associates Ltd
the edge? Experience in a creative agency with expertise in: 3ds Max with Vray rendering, Tyflow particle simulator, Substance Painter Composite retouching and strong animation skills Proficiency in Adobe Creative Suite and Lightroom High-end post-production and retouching for print and digital Desired skills in Arnold rendering, Substance Designer more »
Employment Type: Permanent, Work From Home
Salary: £35,000
Posted:

Motion Graphic Designer

Manchester Area, United Kingdom
Hybrid / WFH Options
Adria Solutions Ltd
Collaborate with UX and Digital Designers for a seamless user experience. Manage multiple projects, ensuring quality and meeting deadlines. Requirements: Strong motion graphics and animation skills. Proficiency in Adobe CC suite. Portfolio showcasing your best work. Excellent communication and time management skills. Proactive attitude and passion for innovation. Benefits: - Hybrid more »
Posted:

Mid-weight Graphic & Web designer

Burnley, England, United Kingdom
Hybrid / WFH Options
Root Fifty-Two
Figma is a real plus, especially if you can teach us a thing or two If you’ve got any knowledge of basic motion & animation, then you’ll blow us away What’s in it for you? Hybrid working At least one day a week can be spent working in more »
Posted:

Senior Lead Technical Manager DevOps (Tax free & based in GCC)

England, United Kingdom
Hybrid / WFH Options
Firstaff Personnel Consultants
established work methodologies in collaboration with the CTO and VP of Engineering, including Daily, Retro, and Demo meetings. Foster team cohesion and morale through animation and team-building activities. Manage the recruitment process, including liaison with headhunters, tracking candidates, and conducting interviews. Organize and plan the team’s roadmap to more »
Posted:

Customer Success Executive

London, England, United Kingdom
Hybrid / WFH Options
Move AI
motion, from a hobbyist in their bedroom to some of the largest organisations in the world like EA. Through apps and APIs, we make animation 50x-1000x cheaper and faster, which will push the boundaries of how movement is used in spatial computing in ways we can't yet imagine. more »
Posted:

Experienced Recruitment Consultant

London Area, United Kingdom
Hybrid / WFH Options
X4 Technology
run clubs, golf society, football team play weekly in Vauxhall power-league. Our creative agencies team recruit for: Designers Developers UI/UX, Motion, Animation, Video editing Project/Product Management Studio and Artwork Strategy, Insights Data Analysis Character traits of yours we’d want to explore further: If you more »
Posted:

Product Design Lead

London, England, United Kingdom
Hybrid / WFH Options
Move AI
Lifelike human movement is a crucial part of making 3D animation feel real. However, digitising human movement is slow and expensive, requiring $10,000s-$1,000,000s to hand-animate each frame or using a special suit and studio. Move AI is an applied AI research company that is transforming … hobbyist in their bedroom to some of the largest organisations in the world (EA, Ubisoft and more). Through apps and APIs, we make animation 50x-1000x cheaper and faster, which will push the boundaries of how movement is used in spatial computing in ways we can't yet imagine. … passion for innovation, coupled with a keen eye for detail and a commitment to delivering exceptional user experiences Excellent copywriting skills Experience working within animation and 3D Experience working with AI-powered creative tools Benefits Flexible working: We adopt a hybrid approach here meaning we want to see you but more »
Posted:

Advanced Technical Game Artist

Manchester Area, United Kingdom
Hybrid / WFH Options
Light & Wonder
level Unity experience as a technical artist Good working knowledge of both Adobe Photoshop and Adobe After Effects Desirable Knowledge of Spine Knowledge of Animation Coding/prototyping skills Strong creative streak Knowledge of the Gambling industry What can we offer? Annual performance bonus 25 days' holiday plus bank holidays more »
Posted:

People Partner

Greater London, England, United Kingdom
Hybrid / WFH Options
Foundry
creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. Foundry partners with more »
Posted:

Senior Software Engineer (Animation)

London Area, United Kingdom
Hybrid / WFH Options
DiverseJobsMatter
JOB DESCRIPTION Title: Senior Software Engineer (Animation) Line Manager: Senior Producer (Match) FTC or Permanent: Permanent Hybrid Working Status: Fully remote available. Position Overview We are looking for a Senior Animation Engineer, to join our London based studio to enhance our animation engine and help us take our football match … deeply about the realism and visual quality of the match simulation in our games.As part of this team, you will be working on our animation engine, which is used across multiple projects and products for visualising matches in 3D. Your focus will be on improving the visuals of our match … engine by improving motion and animation and you will be a key member involved with researching and implementing the required technologies to achieve this goal. You will also have the opportunity to develop our physics system and our internal animation tooling. You will be collaborating closely with our animators, artists more »
Posted:

eLearning Designer

Aberdeen, Scotland, United Kingdom
Hybrid / WFH Options
IKM Testing UK
closely with instructional designers and subject matter experts to understand learning objectives and content requirements. Work with content supplied by our in-house 3D animation team, and incorporate this material into online courses and solutions using 3rd party interactive software. Design and develop instructional material, presentations, eLearning modules, courses, and more »
Posted:

Social Media Designer

United Kingdom
Hybrid / WFH Options
Clutch
multiple projects simultaneously Excellent teamwork and communication skills A keen eye for detail and a passion for creating high-quality work Experience with basic animation principles a plus Please read: Contact from Clutch employees will always come from the domain @clutchnow.com ONLY and we will always provide a phone number more »
Posted:

Senior 3D Animator

United Kingdom
Hybrid / WFH Options
Amiqus - Games Recruitment Specialists
implement into engine. Requirements A passion for games. Experience working with Unity in a professional setting. At least 1 shipped title credit in an Animation role. High level ability within third person animation. A communicative individual who will thrive in an inclusive environment. This is a remote role within the more »
Posted:

Lead DevOps Engineer

Greater London, England, United Kingdom
Hybrid / WFH Options
Foundry
creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. Foundry partners with more »
Posted:
Animation
10th Percentile
£27,200
25th Percentile
£32,500
Median
£41,235
75th Percentile
£58,750
90th Percentile
£66,250