Permanent Game Development Jobs in Hampshire

2 Permanent Game Development Jobs in Hampshire

Senior Game Designer (F2P Online Multiplayer)

Portsmouth, England, United Kingdom
Freejam
Freejam is looking for an experienced Senior Game Designer to join the team working on the Robocraft Franchise. The successful candidate will possess a strong background in F2P gameplay, systems and content design, coupled with an ability to create fun and rewarding user-focussed experiences. Most importantly, the successful … and a deep knowledge of a broad range of genres across a variety of platforms. Responsibilities: Collaborate with project leadership to deliver top-tier game features that align with the game's vision Contribute to the development of tools and systems essential for delivering game features at the highest possible quality Prototype game features in the early stages of development to identify and enhance enjoyment Advocate for quality standards in-game features throughout the wider team Conduct comprehensive research across various media streams to enhance the achievement of our project more »
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Lead Artist (permanent, in-studio, south-coast, UK)

Portsmouth, England, United Kingdom
Freejam
Freejam (https://freejamgames.com/), developers of the online multiplayer game Robocraft (http://robocraftgame.com), is now looking for a Lead Artist to join our growing team to build the long-awaited sequel Robocraft 2 (https://www.robocraft2.com/). Robocraft 2 is developed using cutting … Portsmouth, UK. Applicants should be eligible to work in the UK. Responsibilities Take ownership of the art style across the whole product from in-game content to promotional and marketing material to ensure a cohesive and attractive art style Identify the team requirements of the art team, interview, hire … effectively Bonus Points Experienced and comfortable setting up and running outsourcing Benefits Freejam is a fully indie team, we shape our destiny. We decide game features, what platforms we release on, what dates we release on, how we promote and market our games, what business models we choose to more »
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