Remote Perforce Jobs

1 to 7 of 7 Perforce Jobs with Remote Work Options

Senior Programmer

united kingdom
Hybrid / WFH Options
Perchang Games
About Us Welcome to Perchang! We are a video game development company that creates mobile, PC, and occasionally console games. Our debut game, Perchang, was awarded Game of the Day by Apple and has been downloaded 6 million times. Forbes more »
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Technical Specialist - Vehicle Supervisory Management Software

Birmingham, England, United Kingdom
Hybrid / WFH Options
European Recruitment
Principal Engineer or Technical Specialist - Vehicle Supervisory Management Software Powertrain Software Permanent Full Time Birmingham, Onsite; One day work from home About the Role As the Technical Specialist in the Vehicle Supervisory Management Software team, a major and integral part more »
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Technical Artist

Tacoma, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience using Perforce version control and automation server environments like Jenkins. How you'll be successful Passion for Pokémon: Develops an understanding of the Pokémon brand, the more »
Employment Type: Permanent
Salary: USD Annual
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Unity Developer

Manchester, North West, United Kingdom
Hybrid / WFH Options
Langham Recruitment Limited
A collaborative individual with good understanding of development software tools Desirable: AWS and API knowledge Understanding on Unity Animator, tweening or GUI implementation Jira Perforce/Source Control or Git Salary and benefits: £42,000 - £48,000 Hybrid working (Tuesday, Wednesday, Thursday in the office) Flexible working hours more »
Employment Type: Permanent, Work From Home
Salary: £45,000
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Technical Artist

Renton, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience using Perforce version control and automation server environments like Jenkins. How you'll be successful Passion for Pokémon: Develops an understanding of the Pokémon brand, the more »
Employment Type: Permanent
Salary: USD Annual
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Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience using Perforce version control and automation server environments like Jenkins. How you'll be successful Passion for Pokémon: Develops an understanding of the Pokémon brand, the more »
Employment Type: Permanent
Salary: USD Annual
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Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience using Perforce version control and automation server environments like Jenkins. How you'll be successful Passion for Pokémon: Develops an understanding of the Pokémon brand, the more »
Employment Type: Permanent
Salary: USD Annual
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