ZBrush Jobs

14 ZBrush Jobs

VFX Artist - Strategic Shooter

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
atmospheres, story, and style of the project Apply best practices, production pipelines and workflows Requirements Strong knowledge & experience with: 3D Studio Max Maya Blender Zbrush or Mudbox Photoshop or other 2D packages Houdini After Effects Easily able to translate concept and reference artwork into real-time particle effects Extensive more »
Posted:

Senior Outsource Environment Artist

United Kingdom
Keywords Studios
Advanced knowledge of current-gen game content development processes, tools, pipelines, scene management, limitations, and dependencies. Skilled with current tools and technologies; Maya, Max, Zbrush, Mudbox, World Machine, Substance, Photoshop, etc. Houdini experience a plus. 3D sculpting, modeling, texturing, and material creation skills for creating environments, or props. Environmental more »
Employment Type: Technology
Posted:

Lead Artist | 3D Character Artist

London, England, United Kingdom
Hybrid / WFH Options
PTW
in the video game industry will be considered an advantage Experience in team leadership and management Excellent knowledge of 2D & 3D software (3DS Max, Zbrush, with excellent knowledge in Photoshop or other equivalent packages) Good knowledge in game engines Strong artistic skills Excellent communication skills and teamwork oriented attitude more »
Posted:

Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Character Artist

England, United Kingdom
Trust In Soda
asset creation pipelines and tools. A keen eye for detail, color, value, composition, and more. Competency in relevant art creation software such as Maya, ZBrush, Photoshop, Substance Painter, and Marmoset Toolbag. Experience working with Unreal Engine. Comfortable operating within predefined, predominantly stylized art styles. Previous involvement in shipping AAA more »
Employment Type: Contract
Rate: GBP 250 Daily
Posted:

Senior CGI Artist

United Kingdom
Hybrid / WFH Options
Marks, part of SGS & Co
most aspects of CG, ability to implement and suggest new workflows if needed • Knowledge of the other major CG applications like Houdini, Unreal Engine, Zbrush, Blender etc. • A keen eye for lighting in a product-centric environment • Good knowledge of different lighting techniques and workflows • Good knowledge of CG more »
Posted:

Licensing Artist

London, England, United Kingdom
Hybrid / WFH Options
DiverseJobsMatter
JOB DESCRIPTION Job Title: Licensing Artist Team: Licencing Reporting into: Licensing Producer Hybrid Working Status: Fully remote available. Position Overview We are seeking a Licensing Artist to work as part of our expanding Licensing team. Responsibilities include creating custom kit more »
Posted:

Senior Technical Artist

London Area, United Kingdom
DiverseJobsMatter
JOB DESCRIPTION Job Title: Senior Technical Artist Team: Art & Animation Position Overview We are looking for a Senior Technical Artist with a strong Unity background to join our Art & Animation Team, working on Football Manager™. Our Tech Art Team more »
Posted:

Environment Artist for a leading Gaming Studio

Birmingham, England, United Kingdom
Hybrid / WFH Options
Experis UK
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented Environment Artist with several years’ experience. Reporting to the Lead Environment … role for you then please apply with your most up to date CV and Portfolio for immediate review Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop more »
Posted:

Environment Artist

Leicestershire, United Kingdom
Hybrid / WFH Options
Trust In Soda
Environment Artist - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £180-£218 per day PAYE Summary We are looking for an Environment Artist with several years' experience. Reporting to the Art more »
Employment Type: Contract
Rate: GBP 218 Daily
Posted:

Character Artist for a leading Gaming Studio

Birmingham, England, United Kingdom
Hybrid / WFH Options
Experis UK
Character Artist | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented and experienced artist to help create characters for current and future games. Reporting to … understanding of character creation process – Modelling/Sculpting/Texturing/Material setup/Editor integration · Experience using industry-standard content-creation software (Maya, Zbrush, Photoshop, Substance Painter etc.) · Good organisational and communication skills. · Strong eye for quality. · Excellent artistic ability. · Technical skills a plus. · Experience in giving feedback … like the perfect role for you then please apply with your most up to date CV and Portfolio for immediate review Character Artist | Maya | Zbrush | Photoshop more »
Posted:

Technical Artist

United Kingdom
Hybrid / WFH Options
TEC Partners - Technical Recruitment Specialists
Project: Simulation Games (Console & PC) Location: Hybrid/Remote, United Kingdom Note: Unfortunately, a VISA cannot be sponsored Our client is an award-winning publisher and developer, whose simulation-based games have entertained millions of players around the world! Working more »
Posted:
ZBrush
10th Percentile
£30,000
25th Percentile
£43,125
Median
£95,000
75th Percentile
£107,500