Motion Capture (Mocap) Animator
- Location
- Greater London, England, United Kingdom
artifacts from raw tracking curves while preserving the subtle nuances and weight of the original performance. Skeletal Solving & Retargeting Solve processed marker data onto 3D character rigs, ensuring the performance translates accurately despite proportional differences between the actor and the 3D model. Correct structural clipping, stabilize feet … camera data are missing. Highly organized workflow to efficiently handle large volumes of performance files under tight schedule constraints. Advanced proficiency in traditional 3D keyframe animation, with a deep understanding of animation curves, graph editors, Euler angles, and gimbal lock resolution. Solid command of weight, anticipation, staging, arcs ...