8 of 8 3D Modelling Jobs in the East of England

E-Learning Content Developer

Hiring Organisation
MBDA
Location
Stevenage, Hertfordshire, England, United Kingdom
Employment Type
Full-Time
Salary
£37,500 - £42,500 per annum
which requires the specialist skills and knowledge of someone with E-Learning Development experience that incorporates the design and build phases as well as modelling illustration elements to work in the Training Department of MBDA UK Customer Support. To be successful in this position you will have some previous … Learning Content Developer will be responsible for producing media from approved storyboards, such as CBT, animations, graphics and illustrations (2D and 3D), manipulating CAD models and effects in the design of training packages. Production of Mixed Reality would be advantageous but not required. You will be responsible ...

CGI Specialist

Hiring Organisation
Polytec Personnel Ltd
Location
Saffron Walden, Essex, United Kingdom
Employment Type
Permanent
seeking a CGI Specialist for our client, a growing technology company, based in Saffron Walden. You will create high-quality computer-generated imagery and 3D visualisations of prototype equipment. The role combines technical precision with creative design and involves close collaboration with engineering, design and marketing teams. Responsibilities: - Develop … detailed 3D models from CAD data, sketches or concepts - Produce photorealistic renders, animations and interactive visualisations - Apply advanced texturing, lighting and shading techniques - Translate technical drawings into compelling visual assets - Support product development and marketing with visual content Requirements: - Proficiency in 3D modelling tools (e.g., Blender ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Stevenage, Hertfordshire, UK
Employment Type
Full-time
immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. … This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Bedford, Bedfordshire, UK
Employment Type
Full-time
immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. … This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Colchester, Essex, UK
Employment Type
Full-time
immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. … This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Norwich, Norfolk, UK
Employment Type
Full-time
immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. … This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Ipswich, Suffolk, UK
Employment Type
Full-time
immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. … This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Cambridge, Cambridgeshire, UK
Employment Type
Full-time
immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering. You will be responsible for transforming raw 3D models into fully functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. … This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision ...