4 of 4 Blender Jobs in the Thames Valley

Senior 2D/3D Creative Production Artist/Animator

Hiring Organisation
Creative Recruitment
Location
Oxford, Oxfordshire, England, United Kingdom
Employment Type
Full-Time
Salary
Salary negotiable
industry. Requirements A strong portfolio showcasing 2D/3D production artwork, preferably related to slot and casino games. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including texturing, lighting, shading, rigging, and animation. Knowledge of game ...

Senior 2D/3D Concept Game Designer / Animator

Hiring Organisation
Creative Recruitment
Location
Oxford, Oxfordshire, England, United Kingdom
Employment Type
Full-Time
Salary
Salary negotiable
concept art and specifications from game briefs that can be translated into production-ready games by artistic teams. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including textures, lighting, shading, rigging, and animation. Familiarity with game ...

Lead Animator

Hiring Organisation
Rebellion
Location
Oxford, Oxfordshire, England, United Kingdom
Employment Type
Full-Time
Salary
Competitive salary
strong understanding of creature and viewport motions (locomotion, combat, behaviours), using the core principles of animation. Mastery of industry tools such as Maya and Blender, plus solid knowledge of game-engine animation systems. Previous experience with motion capture pipelines: planning, directing, cleaning, fixing, and polishing data to a shippable standard ...

VFX Artist

Hiring Organisation
Rebellion
Location
Oxford, Oxfordshire, England, United Kingdom
Employment Type
Full-Time
Salary
Competitive salary
game jams or mods, as well as familiarity with source control systems, will help you stand out. Proficiency with industry tools such as Blender, Photoshop, Substance, and After Effects (or equivalent software). A solid understanding of particle system fundamentals and texture creation workflows for games. Familiarity with simulation tools ...