26 to 45 of 45 Designer Jobs in Manchester

Senior Level Designer

Location
Manchester, England, United Kingdom
want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As a Senior Level Designer you will be working closely with the Lead Level Designer, Assistant Content Director and the Art team to build Locations and Sandbox experiences for Star Citizen … cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. What does a Senior Level Designer at CIG do? Work closely with Game Designers and Artists in building a wide range of great locations for the Star Citizen and Squadron ...

Product Designer — Analytics & Data Tools (Hybrid, Manchester)

Location
Manchester, England, United Kingdom
Nexalytica Ltd. is seeking a Product Designer in Manchester to shape data interaction experiences across the analytics platform. You will design the conversational analytics, dashboard builder, and data visualization interfaces, collaborating with engineers and AI researchers to tackle complex design challenges. You will research user needs, define interaction patterns, build ...

Product Designer, AI-Driven Enterprise Planning

Location
Manchester, England, United Kingdom
Anaplan, based in Manchester, is seeking a Product Designer to join our global UX team. You will own feature-level design across the Anaplan platform, collaborating with product managers, engineers, and researchers to solve complex design challenges for enterprise users. You will shape data-rich workflows, contribute to AI-enabled ...

Senior Creature Designer for Open-World Space Sim

Location
Manchester, England, United Kingdom
Cloud Imperium Games, based in Manchester, is seeking a Principal Creature Designer to bring life to Star Citizen’s universe. You will collaborate with leads, directors and designers to craft believable, dynamic creatures and to guide the pipeline from concept to release. You will design creature AI, own major features ...

Systems Designer

Location
Manchester, England, United Kingdom
best we can deliver, and we believe wholeheartedly in the value of exceptional diverse talent. Cloud Imperium is looking for an enthusiastic Systems Designer to work on its ever-expanding Persistent Universe at its UK studio located in the heart of Manchester. About the role: As aSystems Designeryou will … responsible for designingfeature concepts and game mechanics for Star Citizen! Reporting to the Lead Designer and collaborating with Creative Directors you will be part of the Persistent Universe feature team. Take this opportunity and leave your mark in the Star Citizen Universe. What does aSystems Designer at CIG do? Collaborate ...

Senior Technical Designer

Location
Manchester, England, United Kingdom
deliver and we believe wholeheartedly in the value of exceptional diverse talent. Cloud Imperium is looking for an enthusiastic and technically minded Senior Technical Designer to work on its ever-expanding Star Citizen and Squadron42 at its UK studio located in the heart of Manchester. About the role: This Senior … Technical Designer position is for the Core Gameplay Pillar based in Manchester. Our team designs and develops actor and gameplay focused systems used across Squadron 42 and the Star Citizen Persistent Universe. We are at the heart of actor gameplay. Working closely with other teams across the company, we shape ...

Founding Product Designer — Shape Biological Age (Hybrid)

Location
Manchester, England, United Kingdom
Stride is seeking a Founding Product Designer in Manchester (Hybrid) to own the member experience across app and web surfaces. You will turn complex biomarker data into intuitive visuals and work with a cross-functional team to ship polished experiences. You’ll drive a design system ...

Senior Technical Designer — Core Gameplay & Tools

Location
Manchester, England, United Kingdom
Cloud Imperium Games in Manchester seeks a Senior Technical Designer to join the Core Gameplay Pillar. You will design and implement actor and gameplay systems used across Squadron 42 and the Star Citizen Persistent Universe. You will support design leadership, own level scripting, build prototypes, and collaborate with ...

Senior Space Sandbox Level Designer

Location
Manchester, England, United Kingdom
Cloud Imperium Games in the United Kingdom is seeking a Senior Level Designer to help build immersive locations for Star Citizen and Squadron 42. You will partner with Designers and Artists to shape sandbox experiences and create everything from compact outposts to expansive planetary cities. You will drive gameplay intent ...

Principal Product Designer

Location
Manchester, England, United Kingdom
size of your team. You’ll be a great addition to our team if you have the following skills, knowledge and experience A senior designer with several years on customer-facing products, who shapes direction and partners on outcomes (ecommerce experience a plus, not a requirement) Someone who wants ...

Infrastructure Solution Designer

Location
Salford, England, United Kingdom
About the Role As a designer, you will be driving the technical and architectural decisions and establishing the guardrails for the business across both Private Cloud and Identity Services—shaping the private cloud infrastructure estate as well as the Identity Services that span public and private cloud environments. You will ...

Principal Creature Designer

Location
Manchester, England, United Kingdom
want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As a Principal Creatures Designer based in Manchester, you will work closely with the Lead, Directors and with other designers to bring life to Star Citizen’s universe through believable, dynamic … Squadron 42, a cinematic single-player adventure. Join us as we break boundaries and make videogame history. What does a Principal Creature Designer at CIG do? Work with the Lead on the design and implementation of creature AI behaviours and its pipeline. Design, document and own major features, combat mechanics ...

Principal Level Designer

Location
Manchester, England, United Kingdom
want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As a Principal Level Designer on Star Citizen, you will be working as part of a larger Design team to help create cutting edge gameplay and level content within a meticulously … ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole. What does a Principal Level Designer at CIG do? Work closely with Directors, Designers and Artists in building a wide range of great locations for Star Citizen and Squadron 42 universe. ...

Principal Mission Designer

Location
Manchester, England, United Kingdom
deliver and we believe wholeheartedly in the value of exceptional diverse talent. Cloud Imperium is looking for an enthusiastic and technically minded Principal Mission Designer to work on its ever-expanding Persistent Universe at its UK studio located in the heart of Manchester. You would be a part ...

Star Citizen Systems Designer - Space Game Architect

Location
Manchester, England, United Kingdom
Cloud Imperium is seeking an enthusiastic Systems Designer to work on its Persistent Universe at its UK studio in Manchester. You will design feature concepts and game mechanics for Star Citizen, reporting to the Lead Designer and collaborating with Creative Directors to shape the universe. You will collaborate with other ...

Principal Space Level Designer for Open-World AAA

Location
Manchester, England, United Kingdom
Cloud Imperium Games in Manchester is seeking a Principal Level Designer to lead the creation of Star Citizen locations and open-world gameplay, collaborating with Directors, Designers and Artists to deliver sandbox and dungeon experiences. You will own gameplay intent, prototype modular content, mentor juniors, and work across disciplines using ...

Level Designer — Space MMO: Cutting-Edge Gameplay

Location
Manchester, England, United Kingdom
Cloud Imperium Games (CIG) is seeking a Level Designer to join our design team on Star Citizen, helping shape multiplayer space gameplay and varied environments. You will work with modern engines (Unreal Engine 4/5, CryEngine or Unity) to implement mission flow, build levels, and balance content with ...

Lead Mission Designer – Space Sim & Narrative Architect

Location
Manchester, England, United Kingdom
Cloud Imperium Games Limited in Manchester is seeking a Principal Mission Designer to help build the Persistent Universe. You will lead mission design, own features and systems, collaborate with Narrative and other departments, and mentor junior designers. Work with Subsumption tooling, shape events and missions, and contribute to the ongoing ...

Principal Designer

Hiring Organisation
Vertical Recruitment Limited
Location
Manchester, ENG, GB, United Kingdom
Employment Type
Permanent
Salary
£50000 - £55000/annum
move, but not sure how best to apply your skills? This could be for you in that case = we're looking for a Principal Designer, or someone aspiring to be one. One of the most important new-ish roles in the design and construction industry, becoming more and more common ...

Level Designer

Location
Manchester, England, United Kingdom
. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As a Level Designer on Star Citizen, you will be working as part of a larger Design team to help create cutting edge gameplay and level content within … quality above all else. Implementation of feedback from Design leads and balancing content based on playtesting. What do we expect from a Level Designer? Demonstratable knowledge of modern game engines (such as Unreal Engine 4/5, CryEngine or Unity) with examples of personal/professional work or group projects ...