scalable technical art pipelines, tools and frameworks that support efficient content creation and integration. Develop reusable solutions and automation to improve artist productivity, asset validation and workflow reliability. Establish shared technical art libraries, templates and reference implementations that can be adopted across teams. Support technical frameworks for shaders, rigging, animation … hair, cloth and deformation systems. Experience with DCC tools such as Maya, Houdini or Blender, including pipeline integration and automation. Experience developing automated asset validation, profiling or technical art quality assurance systems. Experience collaborating with Epic Games, middleware providers or external technical partners. Experience contributing to technical architecture and shared ...