Vulkan Jobs in Cambridge

14 of 14 Vulkan Jobs in Cambridge

Graphics Rendering SW Engineer

Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
algorithms, ray tracing or global illumination algorithms. Excellent GPU shader programming skills using GLSL or HLSL, etc. Hands-on experience with one or more of the following graphics API: Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Desired: PhD in relevant field Experience in rendering algorithms used in game engines (Unreal More ❯
Employment Type: Permanent
Posted:

Senior GPU Software Architect

Cambridge, Cambridgeshire, United Kingdom
Futureshaper.com
10+ years of proven, deep experience in developing low-level GPU drivers, runtime, or compiler technology for a major mobile GPU architecture. Expert-level knowledge of modern graphics APIs (Vulkan, DirectX 12) and their compute shader pipelines. Fluency in C/C++ and a strong understanding of computer architecture. Must have a proven track record in co-processor design (e.g. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

GPU Software Engineer

Cambridge, Cambridgeshire, United Kingdom
Microtech Global Ltd
forefront of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs click apply for full job details More ❯
Employment Type: Permanent
Salary: GBP 100,000 Annual
Posted:

GPU Software Engineer (OpenGL ES, Vulkan, DirectX)

Cambridge, England, United Kingdom
European Tech Recruit
leading technology company , working at the forefront of mobile GPU Software Architecture design. In this role, you will investigate and design groundbreaking features for leading 3D graphics APIs like Vulkan and DirectX, directly impacting the performance and capabilities of current and future GPUs. Your Impact: Innovate: Design and develop new features for 3D Graphics APIs, pushing the boundaries of mobile … optimal efficiency. What You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and familiarity with version control systems. Self-motivation More ❯
Posted:

GPU Software Engineer (OpenGL ES, Vulkan, DirectX)

cambridge, east anglia, united kingdom
European Tech Recruit
leading technology company , working at the forefront of mobile GPU Software Architecture design. In this role, you will investigate and design groundbreaking features for leading 3D graphics APIs like Vulkan and DirectX, directly impacting the performance and capabilities of current and future GPUs. Your Impact: Innovate: Design and develop new features for 3D Graphics APIs, pushing the boundaries of mobile … optimal efficiency. What You'll Bring: A strong understanding of rendering technologies and graphics pipelines (rasterization & ray-tracing). Hands-on experience with one or more of OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and workloads, including gaming, XR, and machine learning. Excellent C++ development skills and familiarity with version control systems. Self-motivation More ❯
Posted:

GPU Software Engineer

Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
forefront of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming … or PhD in relevant discipline 5 or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity More ❯
Employment Type: Full-Time
Salary: £19,000 - £120,000 per annum
Posted:

GPU Software Engineer

Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
forefront of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming … or PhD in relevant discipline 5 or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity More ❯
Employment Type: Permanent
Posted:

Graphics Rendering SW Engineer

Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an … development - preferably for mobile devices – with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong More ❯
Employment Type: Full-Time
Salary: £100,000 - £110,000 per annum
Posted:

GPU & Rendering Engineer

Cambridge, England, United Kingdom
European Tech Recruit
exciting technical problems. Key Responsibilities and Required Skills: Prior Graphics knowledge, including: GBuffer, Ray tracing & Global Illumination & Screen space processing such as SSAO or motion vector. Experience working on Vulkan API. Ideally you will have hands on experience on Vulkan API skill and good to know how to do ray tracing with Vulkan API Hands-on experience with one or … more of the following graphics APIs such as Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of Device Driver Development is beneficial. Key Words: GPU/Graphics/Driver Development/C/C++/Firmware/Embedded … Systems/CPU/Driver internals/Software Architecture/GBuffer/Global Illumination/Direct X/OpenGL/Vulkan/GL ES/Game Engine/Ray Tracing/Arm Architecture By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see More ❯
Posted:

GPU & Rendering Engineer

cambridge, east anglia, united kingdom
European Tech Recruit
exciting technical problems. Key Responsibilities and Required Skills: Prior Graphics knowledge, including: GBuffer, Ray tracing & Global Illumination & Screen space processing such as SSAO or motion vector. Experience working on Vulkan API. Ideally you will have hands on experience on Vulkan API skill and good to know how to do ray tracing with Vulkan API Hands-on experience with one or … more of the following graphics APIs such as Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of Device Driver Development is beneficial. Key Words: GPU/Graphics/Driver Development/C/C++/Firmware/Embedded … Systems/CPU/Driver internals/Software Architecture/GBuffer/Global Illumination/Direct X/OpenGL/Vulkan/GL ES/Game Engine/Ray Tracing/Arm Architecture By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see More ❯
Posted:

Rendering Algorithm Researcher - Next-Gen GPU Innovation - / Vulkan / OpenGL ES

Cambridge, England, United Kingdom
European Tech Recruit
Rendering Algorithm Researcher - Next-Gen GPU Innovation -/Vulkan/OpenGL ES Are you passionate about pushing the limits of real-time graphics? Join our clients multinational and highly collaborative Graphics Research Team, where creativity meets cutting-edge GPU technology. they're shaping the future of visual computing and looking for brilliant minds to help us craft world-class rendering … GPU architects and software engineers to explore next-generation rendering technologies What they're looking for: A solid background in graphics algorithms and game rendering flows Strong knowledge of Vulkan, OpenGL ES, or Metal, with a deep understanding of GPU architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures More ❯
Posted:

Rendering Algorithm Researcher - Next-Gen GPU Innovation - / Vulkan / OpenGL ES

cambridge, east anglia, united kingdom
European Tech Recruit
Rendering Algorithm Researcher - Next-Gen GPU Innovation -/Vulkan/OpenGL ES Are you passionate about pushing the limits of real-time graphics? Join our clients multinational and highly collaborative Graphics Research Team, where creativity meets cutting-edge GPU technology. they're shaping the future of visual computing and looking for brilliant minds to help us craft world-class rendering … GPU architects and software engineers to explore next-generation rendering technologies What they're looking for: A solid background in graphics algorithms and game rendering flows Strong knowledge of Vulkan, OpenGL ES, or Metal, with a deep understanding of GPU architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures More ❯
Posted:

Rendering Algorithm Researcher – Graphics & GPU

Cambridge, England, United Kingdom
European Tech Recruit
functional engineering and research teams Key Requirements: BSEE/BSCS (MS/PhD preferred) in relevant field Strong knowledge of graphics algorithms and rendering flows Proficiency with APIs like Vulkan, OpenGL ES, Metal Experience in advanced rendering or neural rendering is a plus Keywords: Rendering/Graphics Algorithms/GPU/Vulkan/OpenGL/Neural Rendering/Computer Graphics More ❯
Posted:

Rendering Algorithm Researcher – Graphics & GPU

cambridge, east anglia, united kingdom
European Tech Recruit
functional engineering and research teams Key Requirements: BSEE/BSCS (MS/PhD preferred) in relevant field Strong knowledge of graphics algorithms and rendering flows Proficiency with APIs like Vulkan, OpenGL ES, Metal Experience in advanced rendering or neural rendering is a plus Keywords: Rendering/Graphics Algorithms/GPU/Vulkan/OpenGL/Neural Rendering/Computer Graphics More ❯
Posted: