and/or OpenCL. Excellent programming skills using C or C++ Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of DeviceDriver Development is beneficial. Key Words: GPU/Graphics/Driver Development/C/C++/Firmware/Embedded Systems/CPU/Driver internals/Software Architecture More ❯
and/or OpenCL. Excellent programming skills using C or C++ Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of DeviceDriver Development is beneficial. Key Words: GPU/Graphics/Driver Development/C/C++/Firmware/Embedded Systems/CPU/Driver internals/Software Architecture More ❯
time programming. Knowledge of compilers, linkers, makefiles, software builds, and CI build automation systems. Hands-on experience with Vector tools such as VFlash, CANalyzer, and CanoE. Familiarity with devicedrivers, BSW, RTE, and ASW layer code development in AUTOSAR systems, particularly using Vector MICROSAR and the DaVinci toolchain. Desirable experience: MATLAB and Simulink model development, including C code More ❯