City of London, London, United Kingdom Hybrid / WFH Options
EML
to-end ownership over the design approach and design outcomes for the evolution of existing and greenfield UI/UX. Illustrate design ideas and interaction concepts using process flows, storyboards, wireframes, visual concepts, clickable prototypes, sitemaps, and other artefacts as appropriate, clearly illustrating how interaction models and touchpoints work E2E, and rapid prototyping to speed up development cycles where necessary. More ❯
london (city of london), south east england, united kingdom Hybrid / WFH Options
EML
to-end ownership over the design approach and design outcomes for the evolution of existing and greenfield UI/UX. Illustrate design ideas and interaction concepts using process flows, storyboards, wireframes, visual concepts, clickable prototypes, sitemaps, and other artefacts as appropriate, clearly illustrating how interaction models and touchpoints work E2E, and rapid prototyping to speed up development cycles where necessary. More ❯
instructions. Ability to define key metrics and evaluate project success. Portfolio of UX and design work. Skills World class UX/interface design Strong proof of concept, rapid prototyping, storyboarding and technical skills. Excellent communication skills, written and oral. Excellent presentation skills. Ability to quickly turn around detailed wireframes and mock-ups in an iterative environment. Proficiency in Sketch, Axure More ❯
instructions. Ability to define key metrics and evaluate project success. Portfolio of UX and design work. Skills World class UX/interface design Strong proof of concept, rapid prototyping, storyboarding and technical skills. Excellent communication skills, written and oral. Excellent presentation skills. Ability to quickly turn around detailed wireframes and mock-ups in an iterative environment. Proficiency in Sketch, Axure More ❯
and communicate the commercial impact of design decisions. · Full command of the UX process and an understanding of the Service Design process. · Visual thinking, proof of concept, rapid prototyping, storyboarding and technical skills. · Attention to detail. · Ability to quickly turn around wireframes in an iterative environment. · Proficiency in Sketch, Axure, Adobe CS, etc. · An understanding of technology. Salary for this More ❯
and communicate the commercial impact of design decisions. · Full command of the UX process and an understanding of the Service Design process. · Visual thinking, proof of concept, rapid prototyping, storyboarding and technical skills. · Attention to detail. · Ability to quickly turn around wireframes in an iterative environment. · Proficiency in Sketch, Axure, Adobe CS, etc. · An understanding of technology. Salary for this More ❯
and communicate the commercial impact of design decisions. · Full command of the UX process and an understanding of the Service Design process. · Visual thinking, proof of concept, rapid prototyping, storyboarding and technical skills. · Attention to detail. · Ability to quickly turn around wireframes in an iterative environment. · Proficiency in Sketch, Axure, Adobe CS, etc. · An understanding of technology. Salary for this More ❯
decisions. -? Full command of the UX process is a must. An understanding of the Service Design purpose and process is a bonus. -? Visual thinking, proof of concept, rapid prototyping, storyboarding and technical skills. -? Attention to detail. -? Ability to quickly turn around wireframes in an iterative environment. -? Proficiency in Sketch, Axure, etc. -? An understanding of technology. EXPERIENCE -? Senior designer with over More ❯
and communicate the commercial impact of design decisions. · Full command of the UX process and an understanding of the Service Design process. · Visual thinking, proof of concept, rapid prototyping, storyboarding and technical skills. · Attention to detail. · Ability to quickly turn around wireframes in an iterative environment. · Proficiency in Sketch, Axure, Adobe CS, etc. · An understanding of technology. Salary for this More ❯
from concept to production, collaborating across teams to deliver polished and engaging games. Key Responsibilities: - Create 2D/3D game elements (symbols, UI, backgrounds, animations) - Develop concept art and storyboards from game briefs - Optimize assets for mobile performance - Collaborate with creative, dev, and QA teams - Stay current on trends and tools (including AI) Requirements: - Strong portfolio of 2D/3D More ❯
from concept to production, collaborating across teams to deliver polished and engaging games. Key Responsibilities: - Create 2D/3D game elements (symbols, UI, backgrounds, animations) - Develop concept art and storyboards from game briefs - Optimize assets for mobile performance - Collaborate with creative, dev, and QA teams - Stay current on trends and tools (including AI) Requirements: - Strong portfolio of 2D/3D More ❯
from concept to production, collaborating across teams to deliver polished and engaging games. Key Responsibilities: - Create 2D/3D game elements (symbols, UI, backgrounds, animations) - Develop concept art and storyboards from game briefs - Optimize assets for mobile performance - Collaborate with creative, dev, and QA teams - Stay current on trends and tools (including AI) Requirements: - Strong portfolio of 2D/3D More ❯
from concept to production, collaborating across teams to deliver polished and engaging games. Key Responsibilities: - Create 2D/3D game elements (symbols, UI, backgrounds, animations) - Develop concept art and storyboards from game briefs - Optimize assets for mobile performance - Collaborate with creative, dev, and QA teams - Stay current on trends and tools (including AI) Requirements: - Strong portfolio of 2D/3D More ❯
from concept to production, collaborating across teams to deliver polished and engaging games. Key Responsibilities: - Create 2D/3D game elements (symbols, UI, backgrounds, animations) - Develop concept art and storyboards from game briefs - Optimize assets for mobile performance - Collaborate with creative, dev, and QA teams - Stay current on trends and tools (including AI) Requirements: - Strong portfolio of 2D/3D More ❯
Learning Designer Permanent, full-time £32,000 - £35,000 per annum 2 days a month on site in London, rest of the days remote A well established professional body is looking to hire a Digital Learning Designer to join its More ❯
london (city of london), south east england, united kingdom
Instinct Resourcing
Learning Designer Permanent, full-time £32,000 - £35,000 per annum 2 days a month on site in London, rest of the days remote A well established professional body is looking to hire a Digital Learning Designer to join its More ❯