Permanent Houdini Jobs in England

21 of 21 Permanent Houdini Jobs in England

Senior Pipeline Engineer - Unreal Engine (UK)

England, United Kingdom
Halon Entertainment LLC
rigging, and rendering pipelines. Proficiency in Python programming. Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter. Knowledge of version control systems like Perforce or Git. Understanding of SOLID principles and best practices in software engineering. Ability to More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Software Engineer- Pipeline/Tooling, Reality Labs (Avatars) Bellevue, WA +1 locations ...

Arnold, Nottinghamshire, United Kingdom
Meta
animation and behavior Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Visual Effects Artist

London, United Kingdom
StudioB
Compositing. Proven VFX pipeline experience in advertisement and feature film projects. Comfortable with both creative and technical aspects of CG work. Production experience with Houdini and at least one of the following: Karma, Redshift, VRay. Knowledge of USD render, 3ds Max, and Blender is a plus. Excellent attention to More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Bellevue, WA +1 locations ...

Arnold, Nottinghamshire, United Kingdom
Meta
animation and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Software Engineer, Rendering - Reality Labs Bellevue, WA +3 locations • AR/VR • Engine ...

Arnold, Nottinghamshire, United Kingdom
Meta
profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Tools Engineer

Leamington Spa, Warwickshire, United Kingdom
Lighthouse Games
such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus 1 day for your birthday Studio More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Assistant Technical Director (Freelance)

London, United Kingdom
Hybrid / WFH Options
TERRITORY
configuration file formats (e.g., Yaml, Json, XML). Familiarity with basic programming concepts - Python is a bonus! Some experience with VFX software like Nuke, Houdini, After Effects, or Illustrator. An understanding of VFX production pipelines and industry best practices. Familiarity with media formats like QuickTime and EXR. Knowledge of More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Production Support Engineer FTC

London, United Kingdom
Hybrid / WFH Options
Hogarth Worldwide Ltd
Knowledge of applications and plugins used by Hogarth Production - Adobe Creative Suite, Maxon Cinema4D, The Foundry Nuke, Autodesk Maya, Mudbox and Flame, Side FX Houdini, Blackmagic DaVinci Resolve. Experience of Render farms (software and hardware) and render managers (Deadline etc). Experience of software deployment tools including Jamf Pro More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Pipeline Engineer - Studio (UK)

England, United Kingdom
Halon Entertainment LLC
proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best practices … challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio's More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Artist - Immersive

London, United Kingdom
Framestore Limited
Framestore's Immersive team works with creative IP owners and brands to elevate the impact of their imagined worlds. Projects span virtual, augmented and mixed realities, location-based entertainment, and theme park rides; a list that's evolving fast. Using More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Product Engineer

London Area, United Kingdom
Hybrid / WFH Options
Chapter 2
and cloud infrastructure (AWS, GCP, or Azure) . Ability to work autonomously, solve complex problems, and iterate quickly. Bonus: Knowledge of creative production tools (Houdini, Nuke, DaVinci Resolve) or graph-based applications (ReactFlow). Why Join Us? Work on groundbreaking AI-driven products that are shaping the future of More ❯
Posted:

Product Engineer

london, south east england, United Kingdom
Hybrid / WFH Options
Chapter 2
and cloud infrastructure (AWS, GCP, or Azure) . Ability to work autonomously, solve complex problems, and iterate quickly. Bonus: Knowledge of creative production tools (Houdini, Nuke, DaVinci Resolve) or graph-based applications (ReactFlow). Why Join Us? Work on groundbreaking AI-driven products that are shaping the future of More ❯
Posted:

Technical Surfacing TD (DNEG Animation)

London, United Kingdom
DNEG Group
Ability to work in a defined schedule and flag any concerns that could impact the completion of the task. Extensive experience with Maya, Mari, Houdini and Linux. Proficient understanding of Katana and/or Solaris. Python knowledge. Solid understanding of Surfacing department workflows (textures, texel density, shading, and groom … production technology teams. Ability to problem solve and predict potential problems with assigned tasks. Comfortable with global collaboration, with excellent communication skills. Additional Skills Houdini and Solaris experience. USD knowledge, and its use in Surfacing workflows. Unreal Engine knowledge. C++ and MEL scripting knowledge. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Realtime Technical Artist (Expression of Interest)

London, United Kingdom
Framestore Limited
studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders. Working with Lookdev assets in Unreal Engine - you'll … work in a fast-paced, deadline-driven environment. Positive attitude towards learning and collaboration. You might also have: Experience with procedural content generation, in Houdini or Unreal Engine. Experience with virtual reality content creation. On-set experience. Experience developing in Python. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Junior Interactive Technical Artist

Greater London, England, United Kingdom
Cityscape Digital
in Unreal Experience in creating pipeline optimisation tools Blueprint/C++ logic Desirable Experience in Architecture, Engineering & Construction is desirable, but not a requirement Houdini VR/XR experience Experience with Unreal MRQ, and setting up cameras for cinematic rendering Editor Scriptable Tools Qualifications: Bachelor’s degree in a … production pitfalls based on experience; Propose, research, and assist with pipeline and technology improvements, including in relevant DCCs (such as 3ds, Blender, Rhino, Revit, Houdini); Test, deploy & support of packaged projects (online and on-prem as relevant More ❯
Posted:

Junior Interactive Technical Artist

london, south east england, United Kingdom
Cityscape Digital
in Unreal Experience in creating pipeline optimisation tools Blueprint/C++ logic Desirable Experience in Architecture, Engineering & Construction is desirable, but not a requirement Houdini VR/XR experience Experience with Unreal MRQ, and setting up cameras for cinematic rendering Editor Scriptable Tools Qualifications: Bachelor’s degree in a … production pitfalls based on experience; Propose, research, and assist with pipeline and technology improvements, including in relevant DCCs (such as 3ds, Blender, Rhino, Revit, Houdini); Test, deploy & support of packaged projects (online and on-prem as relevant More ❯
Posted:

Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Explore Group
Do: Build and optimize real-time environments in Unreal Engine Collaborate with top-tier creatives across design and development Enhance visual quality using C++ , Houdini , or JavaScript (bonus if you know all!) Bring CG expertise to push creative boundaries (nice to have) What You Bring: Strong technical know-how … in Unreal Engine , C++ , JavaScript , or Houdini Eye for design and detail, with a passion for cutting-edge tech A team-first attitude in a fast-paced, hybrid work culture More ❯
Posted:

Technical Artist

london, south east england, United Kingdom
Hybrid / WFH Options
Explore Group
Do: Build and optimize real-time environments in Unreal Engine Collaborate with top-tier creatives across design and development Enhance visual quality using C++ , Houdini , or JavaScript (bonus if you know all!) Bring CG expertise to push creative boundaries (nice to have) What You Bring: Strong technical know-how … in Unreal Engine , C++ , JavaScript , or Houdini Eye for design and detail, with a passion for cutting-edge tech A team-first attitude in a fast-paced, hybrid work culture More ❯
Posted:

Technical Unreal Engine Artist

London Area, United Kingdom
Hybrid / WFH Options
Explore Group
to bring ground breaking projects to life. What You’ll Be Doing: Developing and optimizing real-time experiences in Unreal Engine. Working with C++, Houdini, or JavaScript (all would be a bonus!). Enhancing visual and interactive elements for high-end design projects. Collaborating with artists, designers, and developers … bring creative visions to life. Leveraging CG experience (if applicable) to elevate project quality. What We’re Looking For: Strong technical experience with C++, Houdini, or JavaScript. Expertise in Unreal Engine development and optimization. A keen eye for design and detail, with experience in CG (bonus). Ability to More ❯
Posted:

Technical Unreal Engine Artist

london, south east england, United Kingdom
Hybrid / WFH Options
Explore Group
to bring ground breaking projects to life. What You’ll Be Doing: Developing and optimizing real-time experiences in Unreal Engine. Working with C++, Houdini, or JavaScript (all would be a bonus!). Enhancing visual and interactive elements for high-end design projects. Collaborating with artists, designers, and developers … bring creative visions to life. Leveraging CG experience (if applicable) to elevate project quality. What We’re Looking For: Strong technical experience with C++, Houdini, or JavaScript. Expertise in Unreal Engine development and optimization. A keen eye for design and detail, with experience in CG (bonus). Ability to More ❯
Posted:

FX and Rendering Technical Director (Presenz)

London, United Kingdom
V-Nova Ltd
and vocabulary as the external target power users. After initial training on the V-Nova PresenZ authoring tools (Maya, 3DS Max, Arnold, V-Ray, Houdini, Nuke, and proprietary tools), the candidate will interact with teams both inside and outside the company. Externally, the candidate will assist various productions made … Conducting internal testing Developing documentation and tutorials Coordinating with external production teams Assisting with debugging and support for external teams Qualifications Strong knowledge of Houdini Experience with rendering engines like Arnold, V-Ray, Maya, 3DS Max, or similar Fluent in English, with excellent written and verbal communication skills (French More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Houdini
England
25th Percentile
£65,000
Median
£70,000
75th Percentile
£75,000