3 of 3 Permanent Systems Engineering Jobs in Lincolnshire

Principal Systems Engineer

Hiring Organisation
BAE Systems
Location
Lincoln, Lincolnshire, United Kingdom
Employment Type
Permanent
Salary
GBP Annual
Title: Principal Systems Engineer Location: Isle of Wight - Cowes, Portsmouth Broad Oak or Chelmsford - Great Baddow We offer a range of hybrid and flexible working arrangements - please speak to your recruiter about the options for this particular role Salary: Up to £75,900 commensurate with skills and experience. Part … available. Part time & accruing hours available' Please let us know if you would like to discuss these options. Put yourself into a dynamic Principal Systems Engineering role at the forefront of real world demands in the defence industry. Alongside ensuring operational excellence for our existing products, there will ...

Senior Solution Architect

Hiring Organisation
MASS Consultants
Location
Lincoln, Lincolnshire, East Midlands, United Kingdom
Employment Type
Permanent
Salary
£60,000
bring, to help us achieve more As a thought leader, youll shape complex technical concepts from analysis through to delivery, applying your Model-Based Systems Engineering expertise to help design and implement cutting-edge solutions for our customers. You will be responsible for driving an expansion … looking for people that are passionate and knowledgeable about complex simulation challenges, and can bring expertise and guidance in this area. Essential experience Systems Engineering Coding experience (MATLAB/Simulink) Experience in integrating heterogeneous models across different engineering disciplines Test and acceptance of integrated systems Experience ...

Senior Network Engineer

Hiring Organisation
Couch Heroes
Location
Lincoln, Lincolnshire, UK
Employment Type
Full-time
dies on the quality of its networking layer. We need a Senior Network Engineer who can build the server infrastructure, networking architecture, and online systems that allow thousands of players to share a seamless, responsive world. You will report to the CTO and work closely with gameplay engineers, backend … developers, and DevOps to design and implement the server architecture, replication systems, and online services that underpin the entire game experience. We are in early production. The studio has been running for three years, and server architecture, zone streaming, player session management, and replication models are still being designed. ...