Permanent 3D Graphics Jobs in London

19 of 19 Permanent 3D Graphics Jobs in London

Computer Vision Engineer

City of London, London, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3D graphics or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Posted:

Computer Vision Engineer

London Area, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3D graphics or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Posted:

Computer Vision Engineer

london, south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3D graphics or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Posted:

Computer Vision Engineer

london (city of london), south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3D graphics or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Posted:

Computer Vision Engineer

London, South East, England, United Kingdom
MicroTECH Global Ltd
for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3D graphics or ML systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

C++ Graphics Software Engineer

City of London, London, United Kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
Posted:

C++ Graphics Software Engineer

London Area, United Kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
Posted:

C++ Graphics Software Engineer

london, south east england, united kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
Posted:

C++ Graphics Software Engineer

london (city of london), south east england, united kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3D graphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
Posted:

AI Research Scientist Multimodal VLM and MLLM

London, United Kingdom
Autodesk, Inc
imagine, design, and make a better world.We are a team of scientists, researchers, engineers, and designers working together on projects that range from learning-based design systems, computer vision, graphics, robotics, human-computer interaction, sustainability, simulation, manufacturing, architectural design and construction.This role will report to a Research Manager in the AI Lab. Responsibilities Develop new ML models and AI … with foundation and open-source models, meta/transfer learning, fine-tuning, distillation, multi-task/continual learning, RL, RLxF, and/or image/audio/video/3D generation/understanding Experience or familiarity with the 3D Graphics/Animation, Manufacturing, Engineering, Architecture, and/or Construction doma Learn More About Autodesk Welcome to Autodesk More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Full Stack Engineer

London, South East, England, United Kingdom
Harnham - Data & Analytics Recruitment
Full Stack Software Engineer (Python, React, AI, 3D) Hybrid London (1-2 days per week) Up to £120,000 + Equity + Benefits Are you excited by the idea of building the future of 3D and spatial intelligence? We're working with an innovative AI company developing a frontier 3D foundation model that's redefining how industries … from robotics and AR/VR to gaming and film - generate and interact with 3D content. They're now looking for a Full Stack Software Engineer to help build their first public-facing product, creating interactive applications powered by cutting-edge AI models. This is a rare opportunity to work at the intersection of AI, computer vision, and 3D computing , in a world-class technical team. Why this role? Shape the next generation of AI-driven 3D applications and spatial experiences. Work closely with researchers and engineers pushing the limits of spatial AI. Build the company's first large-scale public product - with full ownership across the stack. Hybrid flexibility: 1-2 days per week in the More ❯
Employment Type: Full-Time
Salary: £100,000 - £120,000 per annum
Posted:

Senior Backend Engineer (Python | AI | 3D Environments | £130,000)

City of London, London, United Kingdom
Hybrid / WFH Options
Paradigm Talent
Product) Location: Hybrid - London Compensation: Up to £130,000 + equity We’re supporting a next-generation AI company developing a groundbreaking platform that automatically creates and scales immersive 3D environments. The team is bringing world-class technology from research to reality — turning complex creative workflows into seamless, intelligent systems. As a Senior Backend Engineer , you’ll own the … this core product. You’ll design APIs that power creative tooling, orchestrate large-scale compute workloads, and shape the technical foundations of a platform redefining what’s possible in 3D content creation. What you’ll do Build and scale backend services and APIs for web and desktop applications. Design and implement distributed systems for async processing, ML workflows, and … maintainable code, and well-defined interfaces. Nice-to-haves Experience with cloud-native infrastructure (AWS, GCP, or Azure). Familiarity with auth, billing, or subscription systems . Background in 3D graphics, creative tooling, or ML pipelines . Knowledge of observability tools like Grafana, Prometheus, or OpenTelemetry. This is a rare opportunity to join an early-stage team backed More ❯
Posted:

Senior Backend Engineer (Python | AI | 3D Environments | £130,000)

London Area, United Kingdom
Hybrid / WFH Options
Paradigm Talent
Product) Location: Hybrid - London Compensation: Up to £130,000 + equity We’re supporting a next-generation AI company developing a groundbreaking platform that automatically creates and scales immersive 3D environments. The team is bringing world-class technology from research to reality — turning complex creative workflows into seamless, intelligent systems. As a Senior Backend Engineer , you’ll own the … this core product. You’ll design APIs that power creative tooling, orchestrate large-scale compute workloads, and shape the technical foundations of a platform redefining what’s possible in 3D content creation. What you’ll do Build and scale backend services and APIs for web and desktop applications. Design and implement distributed systems for async processing, ML workflows, and … maintainable code, and well-defined interfaces. Nice-to-haves Experience with cloud-native infrastructure (AWS, GCP, or Azure). Familiarity with auth, billing, or subscription systems . Background in 3D graphics, creative tooling, or ML pipelines . Knowledge of observability tools like Grafana, Prometheus, or OpenTelemetry. This is a rare opportunity to join an early-stage team backed More ❯
Posted:

Senior Backend Engineer (Python | AI | 3D Environments | £130,000)

london, south east england, united kingdom
Hybrid / WFH Options
Paradigm Talent
Product) Location: Hybrid - London Compensation: Up to £130,000 + equity We’re supporting a next-generation AI company developing a groundbreaking platform that automatically creates and scales immersive 3D environments. The team is bringing world-class technology from research to reality — turning complex creative workflows into seamless, intelligent systems. As a Senior Backend Engineer , you’ll own the … this core product. You’ll design APIs that power creative tooling, orchestrate large-scale compute workloads, and shape the technical foundations of a platform redefining what’s possible in 3D content creation. What you’ll do Build and scale backend services and APIs for web and desktop applications. Design and implement distributed systems for async processing, ML workflows, and … maintainable code, and well-defined interfaces. Nice-to-haves Experience with cloud-native infrastructure (AWS, GCP, or Azure). Familiarity with auth, billing, or subscription systems . Background in 3D graphics, creative tooling, or ML pipelines . Knowledge of observability tools like Grafana, Prometheus, or OpenTelemetry. This is a rare opportunity to join an early-stage team backed More ❯
Posted:

Senior Backend Engineer (Python | AI | 3D Environments | £130,000)

london (city of london), south east england, united kingdom
Hybrid / WFH Options
Paradigm Talent
Product) Location: Hybrid - London Compensation: Up to £130,000 + equity We’re supporting a next-generation AI company developing a groundbreaking platform that automatically creates and scales immersive 3D environments. The team is bringing world-class technology from research to reality — turning complex creative workflows into seamless, intelligent systems. As a Senior Backend Engineer , you’ll own the … this core product. You’ll design APIs that power creative tooling, orchestrate large-scale compute workloads, and shape the technical foundations of a platform redefining what’s possible in 3D content creation. What you’ll do Build and scale backend services and APIs for web and desktop applications. Design and implement distributed systems for async processing, ML workflows, and … maintainable code, and well-defined interfaces. Nice-to-haves Experience with cloud-native infrastructure (AWS, GCP, or Azure). Familiarity with auth, billing, or subscription systems . Background in 3D graphics, creative tooling, or ML pipelines . Knowledge of observability tools like Grafana, Prometheus, or OpenTelemetry. This is a rare opportunity to join an early-stage team backed More ❯
Posted:

Senior Backend Engineer

City of London, London, United Kingdom
Hybrid / WFH Options
M-XR
Our vision From blockbuster films and AAA games to immersive experiences, the demand for photo-real 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution available. At M-XR, our mission is to democratise the creation of high-quality 3D assets and empower brands, studios, and creators … to build infinite photo-real 3D experiences. Our proprietary technology Marso allows anyone to capture real-world objects into production-ready photorealistic digital twins with unmatched material (PBR) accuracy - enabling the first real-world PBR capture pipeline that can operate anywhere. Marso is trusted by the most demanding studios in film and gaming. We see the future of 3D as AI-assisted, and we’re building the tech to make that happen. We are creating the world’s highest quality and most comprehensive 3D-PBR data-set and training the next generation of AI models to assist artist workflows. See the result yourself — passcode: scaneverything About the role ✨ We are looking for a Senior Backend Engineer to More ❯
Posted:

Senior Backend Engineer

London Area, United Kingdom
Hybrid / WFH Options
M-XR
Our vision From blockbuster films and AAA games to immersive experiences, the demand for photo-real 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution available. At M-XR, our mission is to democratise the creation of high-quality 3D assets and empower brands, studios, and creators … to build infinite photo-real 3D experiences. Our proprietary technology Marso allows anyone to capture real-world objects into production-ready photorealistic digital twins with unmatched material (PBR) accuracy - enabling the first real-world PBR capture pipeline that can operate anywhere. Marso is trusted by the most demanding studios in film and gaming. We see the future of 3D as AI-assisted, and we’re building the tech to make that happen. We are creating the world’s highest quality and most comprehensive 3D-PBR data-set and training the next generation of AI models to assist artist workflows. See the result yourself — passcode: scaneverything About the role ✨ We are looking for a Senior Backend Engineer to More ❯
Posted:

Senior Backend Engineer

london, south east england, united kingdom
Hybrid / WFH Options
M-XR
Our vision From blockbuster films and AAA games to immersive experiences, the demand for photo-real 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution available. At M-XR, our mission is to democratise the creation of high-quality 3D assets and empower brands, studios, and creators … to build infinite photo-real 3D experiences. Our proprietary technology Marso allows anyone to capture real-world objects into production-ready photorealistic digital twins with unmatched material (PBR) accuracy - enabling the first real-world PBR capture pipeline that can operate anywhere. Marso is trusted by the most demanding studios in film and gaming. We see the future of 3D as AI-assisted, and we’re building the tech to make that happen. We are creating the world’s highest quality and most comprehensive 3D-PBR data-set and training the next generation of AI models to assist artist workflows. See the result yourself — passcode: scaneverything About the role ✨ We are looking for a Senior Backend Engineer to More ❯
Posted:

Senior Backend Engineer

london (city of london), south east england, united kingdom
Hybrid / WFH Options
M-XR
Our vision From blockbuster films and AAA games to immersive experiences, the demand for photo-real 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution available. At M-XR, our mission is to democratise the creation of high-quality 3D assets and empower brands, studios, and creators … to build infinite photo-real 3D experiences. Our proprietary technology Marso allows anyone to capture real-world objects into production-ready photorealistic digital twins with unmatched material (PBR) accuracy - enabling the first real-world PBR capture pipeline that can operate anywhere. Marso is trusted by the most demanding studios in film and gaming. We see the future of 3D as AI-assisted, and we’re building the tech to make that happen. We are creating the world’s highest quality and most comprehensive 3D-PBR data-set and training the next generation of AI models to assist artist workflows. See the result yourself — passcode: scaneverything About the role ✨ We are looking for a Senior Backend Engineer to More ❯
Posted:
3D Graphics
London
25th Percentile
£46,250
Median
£47,500
75th Percentile
£48,750