Permanent Kinematics Jobs in London

2 of 2 Permanent Kinematics Jobs in London

Lead Software Engineer (Animation)

London, United Kingdom
Hybrid / WFH Options
SEGA
maintain our code base, workflows, and tools supporting match simulation systems. Collaborate with animation, AI, graphics, and tools teams to improve match visualization. Contribute to technical areas like Inverse Kinematics, Motion Matching, Skeleton Retargeting, Data Pipeline, and AI. Work with cross-disciplinary teams on current and future projects. Define features and technical goals with senior engineers and production. Research and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Principal Software Engineer (Animation)

London, United Kingdom
Hybrid / WFH Options
SEGA
AI, graphics, and internal tools, to continuously improve the look and human feel of our match simulation. Contribute to a wide range of technical areas including, Full Body Inverse Kinematics, Motion Matching, Skeleton Retargeting, Data Pipeline and Compression, Events Editor, Real-Life Match Data 3D Viewer, Statistics and Generative AI. Collaborate with cross-disciplinary teams, including animators, artists, QA, producers More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Kinematics
London
25th Percentile
£135,000
Median
£150,000
75th Percentile
£165,000