Simulation Engineer
- Hiring Organisation
- Advanced Resource Managers
- Location
- Luton, Bedfordshire, UK
tools, and integrated simulations. Exploit and extend game and simulation engines to meet performance, quality, and interoperability goals. Design and implement robust systems using C++, Python, and Lua to automate workflows and integrate third-party tools. Drive engine maintenance and optimisation, including profiling, memory and CPU tuning, and platform-specific … loop simulation. Proven experience as a game developer, engine engineer, or simulation engineer working with commercial game engines (Unreal, Unity, or similar). Good C++ skills and practical experience with Python and Lua scripting. Demonstrable track record of engine exploitation: profiling, optimization, custom module/plugin development, and toolchain integration. ...