would be desirable. - Strong numeracy and understanding of mathematical modelling. - Experience with CUDA, multithreading, AI/ML would be advantageous. - Any exposure to 3D/2D graphics development (OpenGL, Vulkan) would be beneficial. The company offers an excellent remunerations package including annual bonus and significant enhanced pension contributions as well as private health and dental insurance. The role is based More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
o Geomechanical and geological modelling including deformation modelling. o 2D and 3D kinematic modelling techniques. o Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/Python scripting for mathematical/ More ❯
slough, south east england, united kingdom Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
london, south east england, united kingdom Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
london (city of london), south east england, united kingdom Hybrid / WFH Options
microTECH Global LTD
from home. Key Skills & Qualifications: Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new ideas, a willingness to trust More ❯
Required Skills & Qualifications: Proven expertise & experience as a C++ developer, ideally within a Windows/Visual Studio environment. Strong understanding of software architecture and system design. Experience with OpenGL, Vulkan, or DirectX is highly desirable. Solid mathematical skills, particularly in physics, vectors, and 3D transformations. Knowledge of TCP/UDP sockets and MFC is advantageous. Ability to work flexibly with More ❯
level of proficiency in C and C++ programming languages Proven expertise in real-time embedded software development for mobile devices. Excellent knowledge of computer graphics, including OpenGL, OpenGL ES, Vulkan, or DirectX APIs. Deep understanding of graphics pipelines and modern mobile GPU architectures. Excellent system-level performance analysis skills and OS fundamentals High level of problem solving and debugging skills. More ❯
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
london (city of london), south east england, united kingdom
microTECH Global LTD
Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, CUDA, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity More ❯
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
london (city of london), south east england, united kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
london (city of london), south east england, united kingdom
microTECH Global LTD
Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to More ❯
SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an … development - preferably for mobile devices – with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong More ❯
SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an … development - preferably for mobile devices – with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong More ❯
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
london (city of london), south east england, united kingdom
microTECH Global LTD
showcase our technology to customers becoming instrumental in the growth of the company. Experience of working in video processing or equivalent performance sensitive or high-performance applications Experience developing Vulkan software, or other modern GPU APIs Significant experience in developing C/C++ code from the ground up and enhancing established code bases Willingness to learn new subjects independently and More ❯
Mobile Apps Developer (Native iOS & Android) Guildford, Surrey (Office-Based)£70000 - £120000 + 25% Bonus, 10% Pension, Private Medical. Must haves:- Must work 5 days per week in the office in Guildford.- Must have Native App examples, both iOS and More ❯