Permanent Blender Jobs in the UK

1 to 25 of 48 Permanent Blender Jobs in the UK

GNSS System Engineer

Daventry, Northamptonshire, United Kingdom
Hybrid / WFH Options
Curo Resourcing Ltd
positioning data analysis techniques to assess and improve system performance. Knowledge of RF signal path transmission and modelling. Familiarity with digital 3D mapping and modelling tools such as Cesium, Blender, and QGIS. Background in GNSS fused Position Engine development, including radio-based positioning solutions, hardware/software GNSS, RTK and inertial data fusion, and navigation systems. Experience in design and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design, scripting (Blueprints, Lua, C#), prototyping new mechanics or systemic features More ❯
Posted:

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design, scripting (Blueprints, Lua, C#), prototyping new mechanics or systemic features More ❯
Posted:

Creative Technologist

City of London, London, United Kingdom
Tag
years of experience in a creative technology, technical artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real More ❯
Posted:

Creative Technologist

London Area, United Kingdom
Tag
years of experience in a creative technology, technical artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real More ❯
Posted:

Senior Pipeline Engineer - Studio (UK)

Glasgow, United Kingdom
BlueSnap, Inc
and rendering pipelines. Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best practices to create maintainable and scalable systems. A … pinpoint workflow bottlenecks, troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio's rendering pipeline, prioritizing high efficiency and scalability. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Mid-Weight Digital Designer

London, United Kingdom
Hybrid / WFH Options
Blue Pelican
external agencies to ensure all creative output aligns with brand guidelines and campaign objectives Support print design projects including branded merchandise and direct mailers Innovate using 3D software like Blender and AI tools to enhance digital marketing assets Manage workload, deadlines, and quality assurance using project management tools such as ClickUp Mentor junior designers and contribute positively to the creative … manage multiple projects independently Strong conceptual and creative thinking skills, able to develop ideas both independently and collaboratively Desirable skills: Experience with 3D design and animation software such as Blender or Cinema4D Familiarity with AI-assisted creative tools (e.g., ChatGPT, Freepik, Kling, Sora) Experience mentoring or supporting junior creative team members Why Join? This is a unique opportunity to join More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Mid-Weight Digital Designer

London, South East, England, United Kingdom
Hybrid / WFH Options
Blue Pelican
external agencies to ensure all creative output aligns with brand guidelines and campaign objectives Support print design projects including branded merchandise and direct mailers Innovate using 3D software like Blender and AI tools to enhance digital marketing assets Manage workload, deadlines, and quality assurance using project management tools such as ClickUp Mentor junior designers and contribute positively to the creative … manage multiple projects independently Strong conceptual and creative thinking skills, able to develop ideas both independently and collaboratively Desirable skills: Experience with 3D design and animation software such as Blender or Cinema4D Familiarity with AI-assisted creative tools (e.g., ChatGPT, Freepik, Kling, Sora) Experience mentoring or supporting junior creative team members Why Join? This is a unique opportunity to join More ❯
Employment Type: Full-Time
Salary: £30,000 - £45,000 per annum
Posted:

Games Design Tutor

East London, London, England, United Kingdom
Morgan Hunt Recruitment
degree or equivalent professional qualification in Game Design, Game Development, Interactive Media, or a related field Experience in using industry-standard tools such as Unity, Unreal Engine, Autodesk Maya, Blender, or Adobe Creative Suite Teaching or training experience in a post-16 or further education environment (or willingness to work towards a teaching qualification) Strong communication and classroom management skills More ❯
Employment Type: Full-Time
Salary: £40,000 per annum
Posted:

3D Artist

United Kingdom
TDA
dev, production). Able to work both independently and as part of a tight-knit, agile team. Tools & Technologies Unreal Engine 5 (Blueprints, Material Editor, Niagara, Sequencer) 3D tools: Blender, Houdini, Cinema 4D Shader and material authoring (PBR and stylised) Familiarity with Python or automation tools (a plus More ❯
Posted:

Senior Technical Animator

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
as a Technical Animator or similar role on at least one shipped Unity title. Expertise with rigging, skinning, and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding of real-time animation principles More ❯
Posted:

3D Character Artist

London, United Kingdom
Hybrid / WFH Options
Companiongroup
with at least 3+ years focused on character creation. Expertise in stylised, retro-inspired art styles focusing on imaginative, non-photorealistic design. Proficiency in industry-standard tools: Maya/Blender, Photoshop, ZBrush, Substance Designer/Painter. Familiarity with Unreal Engine and performance optimization for the Nintendo Switch. Experience preparing characters for animation, including rigging. Problem-solving skills to address technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Industrial Designer

Greater London, England, United Kingdom
Humanoid
and bleeding edge technology: robotics (not mandatory), wearables, consumer electronics, domestic appliances, furniture or adjacent fields. Skills in Nurbs based CAD (e.g. SolidWorks, Rhino, NX), 3D visualization (e.g. KeyShot, Blender, Unreal), and hands-on prototyping (foam modelling, 3D printing, basic workshop skills). Proficiency in the Adobe Creative Suite, especially Photoshop and Illustrator, for concept development, rendering touch-ups, and More ❯
Posted:

Lead Producer

Brighton, Sussex, United Kingdom
GDS Prague
tools What you might have JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer, Graphics Rendering Bellevue, WA +5 locations • • Engineering Engineering

Arnold, Nottinghamshire, United Kingdom
Meta
with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
problem-solving skills. Comfortable supporting both artists and developers in a collaborative environment. The nice to have knowledge, skills and experience Experience with rigging (characters or mechanical) in Unreal, Blender, 3ds Max, Maya. Familiarity with automation or Python scripting in Unreal Engine. Exposure to tools like Jenkins , Houdini , or Omniverse . Our Character We . show up willing We .are More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Digital Designer

West London, London, United Kingdom
Hybrid / WFH Options
Blue Pelican Group
creative is the norm. What Youll Do Lead ideation and concept development , bringing fresh, innovative campaign ideas to the table Design and produce 3D animations and motion graphics using Blender, Cinema4D, After Effects Create engaging content across digital touchpoints social media, websites, CRM, landing pages Collaborate with marketing teams, copywriters, and external agencies to align concepts with commercial goals Enhance … to develop original concepts is just as important as your execution skills. Preferred background: iGaming, online betting, sports entertainment, or similarly fast-paced, entertainment-driven industries. Essential: Proficient in Blender, Cinema4D , or similar 3D tools Skilled in After Effects, Photoshop, Illustrator, Animate Experience with Bannerflow, Creatopy , or related platforms Strong conceptual thinker who can develop and articulate creative ideas Solid More ❯
Employment Type: Permanent, Work From Home
Salary: £45,000
Posted:

Senior Product Designer, Web

London, United Kingdom
P2P
product designer for digital products Experience designing professional websites and brand identities Proficiency in Figma, including components, variables, and styles Basic knowledge of graphic creation tools such as C4D, Blender, Adobe Suite, and AI Strong problem-solving skills with a solid understanding of user-centered design and UX principles Knowledge of research methodologies and their appropriate application Ability to demonstrate More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Slot Game Artist

Leeds, England, United Kingdom
Hybrid / WFH Options
Premier Group
3D work (ideally in gaming or slot content) • Proven experience turning briefs into visually led concepts, moodboards, and production-ready assets • Proficiency with tools like Spine, Photoshop, Illustrator, Maya, Blender • Confident with animations, lighting, shading, rigging and optimisation workflows • Versatility across a range of styles: realistic, stylised, fantasy, sci-fi, etc. • Understanding of game asset pipelines and performance standards • Ability More ❯
Posted:

SOFTWARE VERIFICATION ENGINEER

Plymouth, Devon, United Kingdom
Tips2e
develop, and execute software verification and validation activities for medical devices. Requirements Bachelor's degree or foreign equivalent in Computer Science or a closely related field. Experience with GitHub, Blender, and C#. At least 1 year of experience in testing software applications, ensuring compliance with quality standards and functional requirements. Developing and executing comprehensive test plans, test cases, and test More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

3D Stylized Environment Artist Project Lead

Arnold, Nottinghamshire, United Kingdom
Room 8 Studio
poly and low-poly models of stylized environment, weapons, and hard surface assets based on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret and improve concept More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
and asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming skills in C# Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to non- technical team members. Ability to work independently and collaboratively in a fast-paced More ❯
Posted:

2 months ago US Mobile Senior Product Designer (London, UK) London 5+ experience

London, United Kingdom
Creativefuego
design (IxD) Familiarity working with researchers and A/B testing to evaluate designs Designing and prototyping within Figma A flair for illustration whether it be in Illustrator or Blender Experience with B2B & B2C Experience with telecoms Advanced prototyping/code What you'll get: Stock options Think you'd be a great fit? Apply to learn more More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Motion Graphic Designer

London, United Kingdom
Nothing
Background in graphic design with a strong eye for layout, typography, and composition. Proficient in Adobe Creative Suite (After Effects, Photoshop, Illustrator, Premiere Pro). Experience with Cinema 4D, Blender, or other 3D tools is a strong plus. Strong portfolio showcasing a mix of static and motion work, especially brand/product storytelling. Excellent understanding of timing, pacing, and visual More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Blender
25th Percentile
£46,250
Median
£47,500
75th Percentile
£48,750
90th Percentile
£58,750