4 of 4 Permanent V-Ray Jobs in the UK

3D Animator / Motion Designer

Hiring Organisation
TurnerFox Recruitment
Location
Mansfield, Nottinghamshire, United Kingdom
Employment Type
Permanent
Strong skills in lighting, texturing and visualisation Knowledge of After Effects and Premiere Pro Experience with Unreal Engine, Twinmotion, V-Ray or KeyShot would be advantageous Agency/creative environment experience would be beneficial Strong 3D portfolio or showreel is essential This ...

ARB Architect ( High Rise Buildings )

Hiring Organisation
Red King Resourcing
Location
City, Manchester, United Kingdom
Employment Type
Permanent
Salary
GBP 45,000 - 50,000 Annual
facade systems, and high-rise structural systems. Software Proficiency: Primary: Autodesk Revit, Navisworks Secondary: AutoCAD, Rhino/Grasshopper, Enscape/V-Ray, Adobe Creative Suite, Bluebeam Revu Skills: Strong leadership, client-facing presentation abilities, and technical problem-solving capabilities. ...

3D Shader and Materials Artist

Location
Golborne, England, United Kingdom
seeking a highly skilled 3D Material & Shader Specialist to take ownership of our digital fabric library, with a strict focus on V-Ray rendering and render farm scalability. In this role, you will be responsible for creating, optimising, and managing a massive, high … responsible for Creating realistic PBR materials for furniture fabrics including linens, bouclés, velvets, leathers and synthetics. Building and refining V-Ray materials to accurately capture fabric textures and properties. Optimising materials for web, real-time 3D and AR platforms. Ensuring materials look consistent across ...

3D Shader & Materials Artist – V-Ray Fabric Specialist

Location
Golborne, England, United Kingdom
Group is seeking a skilled 3D Material & Shader Specialist to own our digital fabric library with a focus on V-Ray rendering. You will create, optimise, and manage a vast library of digital upholstery that looks tactile and luxurious on screen, while ensuring … renders efficiently across distributed pipelines and lightweight formats for web and AR. You will work with PBR materials, V-Ray, Substance tools, and DCC apps to deliver high-fidelity renders and support render farm workflows across #J-18808-Ljbffr ...