C++ Software Engineer – Graphics - Hybrid/Birmingham Ready to push the boundaries of 3D visualisation while working with a global leader in engineering? We're seeking a talented C++ Software Engineer to join a friendly hybrid team in Birmingham making a positive impact. The C++ Graphics Software Engineer will be re-imagining the 3D part of the product with the chance to get involved in early stage work and be a champion for best practice and use latest tools. The core product is well esteemed across the globe and you will be developing the … 2D/3D, core C++ development and UI. No two days will be the same with lots of variety and future growth too. C++ Graphics Software Engineer requirements: - Strong modern C++ skills - Knowledge of 3D graphics/rendering (Unreal, OpenGL, DirectX, Vulkan ect.) - Good 3D maths - Eye More ❯
Graphics Software Engineer, Rendering - Reality Labs Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts … developing and shipping products at the intersection of hardware, software and content. As a Graphics Software Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could … re the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer. Responsibilities Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance Partner closely with various infra and product teams across Meta, on camera, graphicsMore ❯
Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of … world-class experts developing and shipping products at the intersection of hardware, software and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you can help push the boundaries of how people represent themselves and work, play and connect. Connecting with others is … at the heart of the metaverse, and we're the people helping to define what that means. Responsibilities Develop innovative graphics frameworks, algorithms, and tools to maximize avatar quality and performance. Partner closely with various infra, runtime, technical artist, and product teams across Meta to create real-time asset More ❯
Graphics Software Engineer- Pipeline/Tooling, Reality Labs (Avatars) Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of … world-class experts developing and shipping products at the intersection of hardware, software and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you can help push the boundaries of how people represent themselves and work, play and connect. Connecting with others is … at the heart of the metaverse, and we're the people helping to define what that means. Responsibilities Develop innovative graphics frameworks, algorithms, and tools to maximize avatar quality and performance Partner closely with various infrastructure and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements More ❯
analysts, and more - all driven by a once-in-a-generation desire to unleash creativity and change the world. Job Title Senior Internal Application Engineer Location Cambridge, United Kingdom; Sophia Antipolis, France; Manchester, United Kingdom; Sheffield, United Kingdom; Bristol, United Kingdom Responsibilities Support ARM engineers for multiple hardware pre More ❯
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and … with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver … related issues across multiple applications and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid More ❯
Senior Machine Learning Engineer Salary: £65,000-£100,000 Location: London - 5 days a week in office, can then become hybrid post probation Join a dynamic team of Machine Learning Engineers working on high-impact, machine learning models in the 3D graphics and VFX space. ROLE AND RESPONSIBILITIES More ❯
global challenges, striving for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives. AMD together we advance GPU Formal Datapath Verification Engineer (Bristol/Cambridge) The Role: Join the Radeon Graphics Central Formal Verification Group to verify datapath hardware modules and develop cutting-edge formal More ❯