Permanent Maya Jobs in the UK excluding London

7 of 7 Permanent Maya Jobs in the UK excluding London

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Producer

Brighton, Sussex, United Kingdom
GDS Prague
tracking/scheduling tools What you might have JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Founding Developer

City Of Bristol, England, United Kingdom
Hybrid / WFH Options
ISL Talent
Founding Developer Maya, tech startup Up to £80k salary + equity Bristol, hybrid working Maya is a tech startup reinventing tyre retail from the inside out, starting with dealerships. If the chance to transform a broken part of the global automotive industry through digitalisation excites you and you want to own that journey, not just join it, then … this could be the place for you. Maya Maya is changing how the world manages, buys and relates with car tyres, starting with car dealerships. The mission is to make tyre retail the fastest, most informed, and most convenient customer journey, anywhere in the world. Already in live trials with a progressive UK dealer group and in active … the long term, but who will also thrive in the energy and urgency of a venture that’s gaining momentum. What You'll Be Doing Architecting, developing and documenting Maya’s early product environment with clean, scalable code Collaborating closely with the founder on product strategy, problem-solving, and day-to-day decisions Exploring smart ways to integrate AI More ❯
Posted:

Senior 2D/3D Creative Production Artist/Animator

Oxford, Oxfordshire, England, United Kingdom
Hybrid / WFH Options
Creative Recruitment
and technologies in the slot game industry. Requirements A strong portfolio showcasing 2D/3D production artwork, preferably related to slot and casino games. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including texturing, lighting, shading, rigging, and animation. Knowledge of game art pipelines and best More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

Senior 2D/3D Concept Game Designer / Animator

Oxford, Oxfordshire, England, United Kingdom
Hybrid / WFH Options
Creative Recruitment
style games. Demonstrate experience in producing concept art and specifications from game briefs that can be translated into production-ready games by artistic teams. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including textures, lighting, shading, rigging, and animation. Familiarity with game art pipelines and best More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

3D Stylized Environment Artist Project Lead

Arnold, Nottinghamshire, United Kingdom
Room 8 Studio
creating high-poly and low-poly models of stylized environment, weapons, and hard surface assets based on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Pipeline & Tools Engineer Programming Sheffield

Sheffield, Yorkshire, United Kingdom
Steel City Interactive Ltd
direction and culture of excellence. Knowledge,Skills & Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted: