3D Shader and Materials Artist
- Hiring Organisation
- DFS Head Office
- Location
- Warrington, Cheshire, North West, United Kingdom
- Employment Type
- Permanent
across our distributed pipeline, as well as optimizing and baking those complex shader networks into lightweight, performant formats (glTF/USDZ) for web and AR What youll be responsible for Creating realistic PBR materials for furniture fabrics including linens, bouclés, velvets, leathers and synthetics. Building and refiningV-Ray materialsto accurately … capture fabric textures and properties. Optimising materials forweb, real-time 3D and ARplatforms. Ensuring materials look consistent across CGI, websites and AR experiences. UsingSubstance 3D Designerto create and efficiently produce fabric variations. Supporting render farm workflows, troubleshooting material and texture issues. Working with commercial teams tocolour-match digital fabricsagainst physical ...