Remote Permanent Unreal Engine Jobs

1 to 25 of 29 Remote Permanent Unreal Engine Jobs

Creative Director

United Kingdom
Hybrid / WFH Options
Companiongroup
execution. Working closely with cross-disciplinary teams, you'll ensure that every feature, environment, and interaction aligns with a cohesive, player-first experience. Your leadership, hands-on experience with Unreal Engine, and background in game design and 3D art will help shape projects that resonate with players and partners alike. We're looking for someone who is adaptable … pitches and creative proposals, helping with new projects with clear creative direction. Champion story and world-building, helping shape the emotional core of our titles while working closely with Unreal Engine to prototype and direct real-time experiences. Mentor and manage across the creative teams (art and design) to help set clear creative goals, drive quality standards, and … a creative leadership role (AA or AAA). Proven leadership in at least one of the following areas: game design or 3D art. Demonstrated experience working hands-on with Unreal Engine in a creative capacity. A track record of success delivering creative direction in a collaborative, fast-paced, multidisciplinary environment. Strong understanding of game systems, storytelling, and visual More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong Unreal Engine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day Unreal Engine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with Unreal Engine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Tools Engineer

London, United Kingdom
Hybrid / WFH Options
Companiongroup
communication as highly as technical skills. As our Senior Tools Engineer , you will play a key role in building a log monitoring and coordination system designed to work with Unreal Engine, process event data, and ultimately provide robust, scalable insights into gameplay sessions. If you're comfortable in Linux environments, have backend experience, and are excited about working … practices in Linux for the team. Build and maintain back-end systems that ingest, process, and report on gameplay session data. Collaborate with game teams to integrate tools with Unreal Engine - including reading, managing, and altering log output and server-side controls. Design tooling interfaces that receive commands, push updates, and generate actionable reports. Required Skills: Strong proficiency … Linux environments, especially in development and deployment contexts. Experience with C# & C++. Solid understanding of backend engineering principles - including system design, service communication, and data pipelines. Working knowledge of Unreal Engine, particularly in relation to logging, runtime controls, and server communication. Ability to understand complex event graphs and gameplay state data structures. Clear, proactive communication skills and a More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
designers, and other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or Unreal Engine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server-side functionality Implement … feedback to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, Unreal Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Principal Graphics Programmer: MSquared

London, United Kingdom
Hybrid / WFH Options
MSquared
open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate closely with gameplay, engine … RenderDoc , and PIX . Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as Unreal Engine or CryEngine . Deep familiarity with Unreal Engine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Principal Rendering Engineer: MSquared

United Kingdom
Hybrid / WFH Options
MSquared
open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate closely with gameplay, engine … RenderDoc , and PIX . Solid understanding of core real-time rendering algorithms (e.g., deferred rendering , shadow mapping ). Bonus points if you: Experience with commercial game engines , such as Unreal Engine or CryEngine . Deep familiarity with Unreal Engine's rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Interactive Technical Artist (Visa Sponsorship Available)

London, United Kingdom
Hybrid / WFH Options
Techwaka
from diverse creative backgrounds. About the Role: As an Interactive Technical Artist, you will play a key role in shaping and enhancing art pipelines. Your deep understanding of the Unreal Engine 5 content creation pipeline, coupled with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: Unreal Engine … and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist experience (highly advantageous) Experience with Unreal Insights, Substance suite, VR design and deployment, Niagara, Blueprints, and C++ (advantageous) Knowledge of architecture (desirable) Roles and Responsibilities: Establish efficient pipelines for data ingestion into Unreal from More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Software Engineer (Generalist)

Cambridge, Cambridgeshire, United Kingdom
Hybrid / WFH Options
Different Technologies Pty Ltd
the opportunity to work on a variety of game engineering tasks. As a generalist, you will have considerable flexibility to work between our disciplines of gameplay, infrastructure and game engine development. This role requires broad interest and knowledge across multiple disciplines, as opposed to our other job listings which are more specialised. Whilst we believe in-person collaboration is … this can be a remote role for the ideal candidate. Responsibilities Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Work directly on Unreal Engine and our infrastructure and distributed systems across a variety of platforms and programming languages. Debug, profile, and optimise code on a variety of platforms. Work effectively with … software (e.g. Git/P4) Excellent verbal and written English communication skills. Bonus Skills Bachelor's or master's degree in Computer Science or a related field. Experience using Unreal Engine. Experience working on and shipping live service games. Experience working on microservices and distributed systems. Experience developing low-level game engine systems (e.g. rendering, physics, animation, networking More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animation Programmer - Studio Elevation (Remote within the UK)

United Kingdom
Hybrid / WFH Options
nDreams Limited
animation workflows The skills you'll need: Solid C++ programming skills and experience with animation systems in game engines Understanding of animation principles and real-time implementation Experience with Unreal Engine (especially Animation Blueprints and Control Rig) Awareness of VR development and performance considerations Strong problem-solving and communication skills The nice to haves: Exposure to procedural or More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Programmer

Bromsgrove, Worcestershire, United Kingdom
Hybrid / WFH Options
Talk Recruitment
and parking is freely available both onsite and roadside. For the right experience remote work will also be considered. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team to assist in delivering polished … REQUIREMENTS: To be considered for this Programmer role you must meet the following criteria: Professional C++ experience in the games industry producing production quality code. Demonstrate excellent understanding of Unreal Engines tools and actor based pipeline. Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases. Good level of … debugging skills, with the ability to perform profiling and optimisation. In-depth knowledge of Unreal Engine 4 blueprint logic and gameplay logic assemblies. Can quickly create prototypes to match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Audio Programmer

Bromsgrove, Worcestershire, United Kingdom
Hybrid / WFH Options
Talk Recruitment
solid understanding of audio principles and digital signal processing (DSP). Experience with audio middleware integration (Wwise, FMOD) and an understanding of their capabilities and implementation workflows. Familiarity with Unreal Engine, including audio integration, scripting, and optimization. Strong analytical and problem-solving skills to diagnose, address, and prevent technical audio issues. Excellent communication skills and the ability to … and a genuine enthusiasm for video games. Desirable Skills: Programming knowledge, such as HTML, C++ or C# languages to a production quality level. Good working knowledge of C++ for Unreal Engine. Previous shipped title(s) within a relevant game production pipeline. Knowledge of accessibility standards and best practices. Experience collaborating with remote or distributed teams. REMUNERATION: The successful Audio More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Animation Programmer

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
next AAA title to life. The role involves leading and supporting our team of animation programmers to deliver world class animation techniques in collaboration with our Animation, Cinematics, Core Engine and Game Code teams. Hands-on coding is a key part too, working on animation systems and tools, with a focus on gameplay animation. Key Responsibilities Leading, mentoring and … needed to develop software on them Good understanding of cloth and motorised ragdoll physics simulation. Experience with optimising animation systems and assets Experience with Motion Matching based locomotion systems Unreal Engine 5 experience an advantage Skill Requirements Experience of line management and leading teams Experience working on and shipping at least one AAA video game title Good understanding More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Online Client Engineer

London, United Kingdom
Hybrid / WFH Options
Companiongroup
pivotal role in designing and implementing engaging multiplayer functionalities. Requirements: Excellent communication and collaboration skills Strong problem-solving skills and attention to detail 5+ years of experience in the Unreal Engine Deep expertise in integrating GBaaS solutions (e.g. Azure Playfab, AccelByte AGS, Heroic Labs Nakama, Pragma). Preferably Microsoft Azure PlayFab. Excellent understanding of UE5's networking framework More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Gameplay Programmer

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
task estimation, and Jira ticket management. Technical Requirements Advanced understanding of C++. An advanced understanding of the main gaming platforms and the requirements needed to develop software for them. Unreal Engine experience an advantage. Skill Requirements Experience working on and shipping at least one AAA video game title. Strong, demonstrable videogame design skills. A good understanding of game More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead UI Artist

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
Adobe software for 2D Design. Knowledge of current interaction and design trends in Games, particularly across PC & Console titles. Direct experience working within a AAA game engine. Familiarity with Unreal Engine and node-based visual scripting. Knowledge of Unreal materials/shaders for UI texture optimisation. Motion graphic skills are a bonus, i.e. Adobe After Effects. Knowledge More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Render Tech Programmer

Knutsford, Cheshire, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
role in leading the evolution of our technology. Requirements: Expert knowledge of C/C++ and shader languages (HLSL/GLSL) Good understanding of DX12 and/or Vulkan Unreal experience a bonus, especially interactions with the source code Comfortable debugging large codebases Experience with console development a bonus Experience with profiling and GPU debugging tools (Renderdoc/Pix More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Game Programmer

United Kingdom
Hybrid / WFH Options
Warner Media, LLC
with very strong debugging and documentation skills. Strong 3D maths and physics skills. Experience in the games industry with multiple released titles. Strong understanding of systems optimisation. Bonus Points Unreal experience on at least one released game. A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject. Hybrid Working - This role is More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead / Principal Animation Programmer

United Kingdom
Hybrid / WFH Options
SEGA
arise Mentor members of your team in their technical and professional development. Knowledge, Skill and Experience: Extensive professional C++ programming experience in the field of animation Experience in using Unreal Engine 4 or 5 on a AAA title Experience of building sophisticated animation systems Ability to clearly communicate using a variety of methods to enable effective collaboration. Experience More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead / Principal Animation Programmer

Horsham, Sussex, United Kingdom
Hybrid / WFH Options
Hardlight
members of your team in their technical and professional development. Knowledge, Skill and Experience: + Essential Extensive professional C++ programming experience in the field of animation Experience in using Unreal Engine 4 or 5 on a AAA title Experience of building sophisticated animation systems Ability to clearly communicate using a variety of methods to enable effective collaboration. + More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

3D Generalist

City of London, London, United Kingdom
Hybrid / WFH Options
X4 Technology
software such as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work More ❯
Posted:

3D Generalist

London Area, United Kingdom
Hybrid / WFH Options
X4 Technology
software such as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work More ❯
Posted:

Junior PHP Developer - Hybrid - Manchester City Centre - Up to £40K

Civic Centre, Wythenshawe, Manchester, Lancashire, England, United Kingdom
Hybrid / WFH Options
Interquest
ll Be Using PHP & Laravel Node.js, Electron Docker, cloud services (AWS, Cloudflare, Google Cloud) Databases, APIs, and occasionally frontend integration Nice to have React, Unity, WebSockets, Redis, or even Unreal Engine What They’re Looking For Commercial PHP experience Familiarity with Laravel and API integrations Comfortable working with cloud services and containerisation Some knowledge of Electron and Node.js More ❯
Employment Type: Full-Time
Salary: £35,000 - £40,000 per annum
Posted:

Lead Audio Designer

Sheffield, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
authoring audio formats. • Experience of game audio scripting systems. • Demonstratable experience and knowledge of using Wwise (experience in FMOD a plus). • Demonstratable experience with implementing Wwise content into Unreal Engine, using sound designer facing tools. • Shipped at least one game, where you were heavily involved in audio design. Preferably console or PC. • Clear, concise and well written More ❯
Posted:

Environment Artist

United Kingdom
Hybrid / WFH Options
Vertpaint Studios
Junior - Mid Level Environment Artist – Available ASAP (Proficiency in ZBrush required) Vertpaint Studios is seeking environment artists to train in a proprietary ZBrush–Unreal workflow, focused on crafting hyper-realistic biomes and structural meshes for high-end environment art. The Project - Ritual Tides: Join our public Discord for project updates and community discussions: https://discord.gg/ritualtides More ❯
Posted:

Senior Backend Programmer

Bromsgrove, Worcestershire, United Kingdom
Hybrid / WFH Options
Talk Recruitment
Skills: Technologies such as Zookeeper, Terraform, Ansible, Cassandra, RabbitMQ, Kafka, Spark, Redis, MongoDB, CosmoDB, Xsolla Backend(AcceleratXR), Pragma, Playfab, Epic Online Services, Unity Game Services, Firebase, Edgegap, Photon Game engine experience with Unreal or Unity Web application development experience (NodeJS, JavaScript, TypeScript) Proficiency in Linux operating system and troubleshooting Google gRPC and protobuf knowledge. Automated Testing REMUNERATION: The More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Unreal Engine
Work from Home
10th Percentile
£34,750
25th Percentile
£36,625
Median
£37,500
75th Percentile
£63,750
90th Percentile
£85,000