on methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance More ❯
What you'll need to succeed: Fluent in English High level proficiency in Substance Designer, Painter, Sampler, Stager etc. Strong knowledge of CGI Software (3ds Max, V-Ray, etc.) Strong knowledge of real-time software (Unreal, Unity) Self-motivated, well organized, rigorous, adaptable, inquisitive, passionate and fond of sharing your knowledge Architectural, Automotive, Product More ❯
rockstar if you have Experience building scenes in game engines (Unreal Engine 4/5, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering in VRay, Arnold, and others. As part of Room 8 Studio, you will Manage projects related to stylized environments, weapons, and hard surface assets; Ensure quality control of artists' work; Provide assistance More ❯
and batch processing for streamlined workflows Experience in Capture One and processing RAW files Experience in CGI post-production, working with renders and render passes An understanding of the VRAY 'Back to Beauty concept'. And converting from 32bit render workflows, to 16 bit and 8 bit Communication & Presentation: Proficient in using Indesign and PDF creation tools for design and More ❯