deep understanding of GPU architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures Bonus points for experience with UnrealEngine, Unity, or mobile GPU optimization Why join them? Work on real innovations that power billions of devices Collaborate with world-class researchers and engineers in a truly More ❯
deep understanding of GPU architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures Bonus points for experience with UnrealEngine, Unity, or mobile GPU optimization Why join them? Work on real innovations that power billions of devices Collaborate with world-class researchers and engineers in a truly More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
propose new ideas and develop new algorithms for real-time rendering applications, especially for 3D games. You should have a strong understanding of graphics algorithms used in game engines (Unreal, Unity), e.g., deferred shading/lighting, physics based rendering, advanced image processing, voxel-based global illumination, screen space reflection, occlusion culling, shadow algorithms, anti-aliasing algorithms, etc. Experience in … OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Desired: PhD in relevant field Experience in rendering algorithms used in game engines (Unreal, Unity, CryEngine) is highly desirable More ❯