3 of 3 Remote/Hybrid Blender Jobs in England

Technical Artist

Hiring Organisation
Skillsearch
Location
Southampton, England, United Kingdom
performance profiling and optimization for multi-platform games. • Excellent programming skills in C# • Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). • Strong communication skills, with the ability to explain technical processes to non-technical team members. • Ability to work independently and collaboratively ...

Senior Software Engineer | 3D Graphics • Photogrammetry • Material Capture

Hiring Organisation
M-XR
Location
City of London, London, United Kingdom
C++ • Python • OpenGL • Blender • Desktop Applications • Games Pipelines London preferred | Full-time | Visa sponsorship available Our Vision From blockbuster films and AAA games to immersive experiences, the demand for photoreal 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution … Marso Measure, our desktop material capture application for Windows. You'll work across the full product from 3D asset support, geometry processing, OpenGL rendering, Blender integration, backend connectivity, to Windows releases. At M-XR we developed Marso Measure as a way to capture real-world PBR material data alongside conventional ...

Senior Software Engineer | 3D Graphics • Photogrammetry • Material Capture

Hiring Organisation
M-XR
Location
Slough, Berkshire, UK
Employment Type
Full-time
C++ • Python • OpenGL • Blender • Desktop Applications • Games Pipelines London preferred | Full-time | Visa sponsorship available Our Vision From blockbuster films and AAA games to immersive experiences, the demand for photoreal 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable solution … Marso Measure, our desktop material capture application for Windows. You'll work across the full product from 3D asset support, geometry processing, OpenGL rendering, Blender integration, backend connectivity, to Windows releases. At M-XR we developed Marso Measure as a way to capture real-world PBR material data alongside conventional ...