Remote Unreal Engine Jobs in England

1 to 25 of 228 Remote Unreal Engine Jobs in England

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
designers, and other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or Unreal Engine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server-side functionality Implement … feedback to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, Unreal Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Frontend Developer

Brighton, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
login/join with: Senior Frontend Developer - Game UI Development Sprung Studios is looking for a Senior Frontend Developer to lead a team in our Brighton Studio working in engine to create UI for AAA video games. Our ideal candidate will have experience of working with Coherent frameworks within an Unreal Engine environment. A passion for games … of making games That these beliefs will help us surface the best ideas, challenge the status quo, and ultimately make better games Key Role Requirements Experience using a game engine that can support HTML based UI Familiar with any of the following: Coherent Gameface, Redux + React/jQuery/Preact/WebPack/Anime.js Experience in games and … Js Experience using task and project management tools Familiarity with SCMs such as Git or Perforce Experience creating UI for games Experience using game engines such as Unity or Unreal Engine Degree in a related field Why work at Sprung Studios? Diverse work environment A positive working environment with fun and friendly team members A good work-life More ❯
Posted:

Senior Gameplay Programmer

London, England, United Kingdom
Hybrid / WFH Options
Segritude Games
code quality and best practices. QUALIFICATIONS AND SKILLS: Proven experience as a Gameplay Programmer in the video game industry, with a focus on multiplayer game development. Strong proficiency in Unreal Engine 5 and its multiplayer capabilities. Excellent knowledge of C++ and Blueprints scripting for game development within Unreal Engine. Familiarity with different multiplayer architectures, such as client … provide constructive feedback. Passion for video games and a strong interest in multiplayer game development. Preferred Qualifications: •Experience with source control systems, such as Git or Perforce. •Knowledge of Unreal Engine C++. •Knowledge of Blueprints scripting systems in Unreal Engine. Join our talented team of artists and developers and contribute to the creation of visually stunning and … Level Designer - Casual Games (All in Hole) Milton Keynes, England, United Kingdom 2 weeks ago Senior Game Designer - UK Only (Remote/Hybrid/Brighton) Technical Instructor – Unity Game Engine Salford, England, United Kingdom 2 weeks ago London, England, United Kingdom 1 day ago Lead Producer - Casual Games (All in Hole) Greater London, England, United Kingdom 4 weeks ago More ❯
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Research Associate (Virtual Reality Application Development)

Manchester, Lancashire, United Kingdom
Hybrid / WFH Options
Manchester Metropolitan University
remote working possible depending on project stage. About you: Key skills: A good understanding of programming within one or both of the standard game engines (Unity and/or Unreal) using C# and C++ respectively, Python for machine learning, and experience with VR application development. Essential skills and experience: A PhD in computer science, software engineering or a similar … with C# and/or C++ and Python Proficiency with Autodesk Maya modelling skinning and rigging Hands-on experience developing Metaverse/VR applications using Unity and/or Unreal Engine Experience with machine learning and AI Experience with writing and co-writing research papers Experience with image and/or audio based projects Experience with real-time More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Research Associate (Virtual Reality Application Development)

Manchester, England, United Kingdom
Hybrid / WFH Options
Manchester Metropolitan University
remote working possible depending on project stage. About you: Key skills: A good understanding of programming within one or both of the standard game engines (Unity and/or Unreal) using C# and C++ respectively, Python for machine learning, and experience with VR application development. Essential skills and experience: A PhD in computer science, software engineering or a similar … with C# and/or C++ and Python Proficiency with Autodesk Maya modelling skinning and rigging Hands-on experience developing Metaverse/VR applications using Unity and/or Unreal Engine Experience with machine learning and AI Experience with writing and co-writing research papers Experience with image and/or audio based projects Experience with real-time More ❯
Posted:

Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Magnopus
engineering, collaborating closely with artists, animators, and developers to build scalable pipelines, optimise performance, and deliver visually consistent content across projects. We're looking for someone who brings deep Unreal Engine expertise, a strong problem-solving mindset, and a passion for enabling creative teams through robust tools and workflows. Responsibilities Provide technical expertise, advice, and solutions to artists … Conduct code and content performance reviews as needed. Create and maintain comprehensive technical documentation. Assist in defining technical art tasks and participate in sprint planning. Act as a versatile Unreal Engine “all rounder”, contributing across tools, pipelines, and real-time workflows. Requirements Expertise in one or more industry-standard DCC tools (Maya, Max, Houdini, Blender, Substance, Photoshop, etc. … for 2D and 3D asset creation. Strong proficiency in Python. Advanced experience with Unreal Engine, including Blueprint scripting. Proven experience developing asset pipelines that scale and maintain visual consistency. Ability to build custom tools as needed to meet project-specific requirements. Strong understanding of performance optimisation and profiling tools (RenderDoc, Unreal Insights, GPU Visualiser etc.). Proactive More ❯
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Senior Technical Artist

Birmingham, England, United Kingdom
Hybrid / WFH Options
FLIX INTERACTIVE
scripting, or visual scripting e.g. Blueprint. Strong understanding of art asset creation, including modeling, texturing, and animation processes. Knowledge of various game engines and their art tools (e.g., Unity, Unreal Engine). Experience with shader development and material authoring. Solid understanding of performance optimization techniques for real-time environments. Familiarity with version control systems (e.g., Git) and collaborative More ❯
Posted:

Lead Game Engineer (Unreal) - Block...

London, England, United Kingdom
Hybrid / WFH Options
Crypto Recruit
Posted: 18.06.2025 Expiry Date: 02.08.2025 col-wide Job Description: A BIT ABOUT US New fully-funded game studio with the Dream Team of veteran Founders. LEAD GAME ENGINEER - UNREAL We are searching for a world-class Lead Game Engineer to manage and hold the technical vision for our growing engineering team on our new product. The ideal candidate will … or equivalent experience. Shipped at least two high-quality AAA video games for PC or Console. Hands-on experience with gameplay systems like AI, Animation, Combat, and Missions in Unreal Engine 4. Experience supporting artists with Shaders, Materials, and VFX in Unreal 4. Experience authoring and optimizing Blueprints in Unreal 4. Experience building and operating a More ❯
Posted:

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong Unreal Engine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day Unreal Engine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with Unreal Engine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Artist

City of London, England, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

South East London, England, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

slough, south east england, united kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

london, south east england, united kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

london (city of london), south east england, united kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Technical Director - Studio Elevation (Remote within the UK)

London, England, United Kingdom
Hybrid / WFH Options
nDreams
user interface), Tools, AI (artificial intelligence). A baseline comprehension of many other specialist areas of game development, sufficient to plan projects and system interoperability. A thorough understanding of Unreal Engine’s C++ extensions, game framework and blueprint scripting. Knowledge of Unreal Engine’s project structure, settings, cook/build systems, and plugin architecture. Ability to … the technical design, implementation and maintenance of entire game projects, or areas of a large project that required multiple staff to implement. A leadership role on at least one Unreal Engine 4 or 5 project. Line-management and recruitment of technical staff. Planning, roadmapping and reporting progress on technical features for high-quality game projects. Behaviours and qualities More ❯
Posted:

Technical Director - Studio Elevation (Remote within the UK)

London, England, United Kingdom
Hybrid / WFH Options
nDreams
UI (user interface), Tools, AI (artificial intelligence) A baseline comprehension of many other specialist areas of game development, sufficient to plan projects and system interoperability A thorough understanding of Unreal Engine's C++ extensions, game framework and blueprint scripting Knowledge of Unreal Engine's project structure, settings, cook/build systems, and plugin architecture Ability to … the technical design, implementation and maintenance of entire game projects, or areas of a large project that required multiple staff to implement A leadership role on at least one Unreal Engine 4 or 5 project Line-management and recruitment of technical staff Planning, roadmapping and reporting progress on technical features for high-quality game projects Behaviours and qualities More ❯
Posted:

Senior Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
myGwork - LGBTQ+ Business Community
for talented senior technical artist. Our professional services team works across multiple platforms and industries, incorporating cutting edge technologies like XR, AI, robotics and IoT. We use the Unity engine to build custom software solutions in a wide range of technically diverse fields, including defense, automotive and aerospace areas. Our cross-disciplinary teams consist of world class application & cloud … LIDAR, point clouds, etc.) Production experience with developing headset AR/VR applications Product/studio lighting Rendering performance & optimization techniques Strong understanding of PBR workflows Experience working with Unreal engine Don’t meet every single requirement? Studies have shown women and people of colour are less likely to apply to jobs unless they meet every single qualification. More ❯
Posted:

Senior Gameplay Engineer (Animation) - Runescape: Dragonwilds

Cambridge, England, United Kingdom
Hybrid / WFH Options
2K
games to life? As a Senior Gameplay Engineer focused on animation in RuneScape: Dragonwilds, our new open-world survival crafting game currently in early access and being developed in Unreal Engine 5, you’ll take the lead on animation systems that bring characters, creatures, and combat to life. This is a highly impactful role in the team that More ❯
Posted:

Senior Game Engine Developer

Manchester, United Kingdom
Hybrid / WFH Options
Arm Limited
Job Overview - Senior Game Engine Developer Are you a game engine developer looking for an opportunity to do something a bit different? We are looking for people who enjoy travel and variety in their working lives to be part of a team of engineers, travelling across Europe to work with our games industry partners to facilitate their adoption … learning from other teams within the company Sharing lessons learned and providing feedback to our research and tooling development teams, driving our future roadmaps Required Skills and Experience: Game Engine development experience (e.g. Snowdrop, Unreal, Unity) Graphics profiling knowledge Excellent communication and collaboration skills The ability to integrate yourself as a guest in a new team and share … both CPU and GPU Experience in working with large codebases, both adding features and maintaining Knowledge of emerging AI graphics techniques Games proven experience, ideally as part of an engine/CoreTech team Familiarity with CI pipelines and validating/testing the codebase In Return Our UK offices are amazing places to collaborate. We also have some scope to More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Software Engineer

Portsmouth, Hampshire, United Kingdom
Hybrid / WFH Options
Gregory Martin International
Senior Software Engineer - Modelling and Simulation, C, C++, Unreal Engine Location: Portsmouth, Hampshire/Hybrid Role Salary: £40,000 to £60,000 negotiable depending on level of experience, plus excellent benefits Our client is a successful consultancy providing digital technology expertise to projects in the Ministry of Defence. They are looking for an experienced Software Developer to join … protocols, and simulation frameworks. General Systems Engineering skills (requirements definition, requirements analysis, functional design/decomposition, enterprise modelling, test & acceptance). Knowledge of C/C++ programming. Experience with Unreal Engine and UE C++. Experience with Unity Engine and C#. Experience with Python. Experience with Virtual Reality. Ability to solve complex problems. Familiarity with Vulkan and Robotics. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Animation Engineer

Manchester, England, United Kingdom
Hybrid / WFH Options
Spliced Inc
IP to create a world class online gameplay experience that will surprise and excite players. You will play a critical role in developing and maintaining the animation technology within Unreal, tailoring and optimizing it to deliver the highest quality game to our players. Key Responsibilities: Working on Unreal’s Motion Matching system Work with the rest of the … of AAA gaming Optimise and maintain the memory, performance, and other core animation based systems for a large AAA game Evaluate, Integrate and maintain middleware technologies and externally developed engine systems and engine updates Working very closely with the animation teams to ensure their vision is made a reality in the project Communicate, collaborate, and coordinate with other … Qualifications: 5+ years of professional software development experience, working on multi-discipline teams 5+ years of working with memory, performance, and other low level systems OR 2+ years of Unreal 4+ experience on core systems Experience with using Motion Matching in any game engine Deep knowledge of engine and hardware architectures, optimization strategies, profiling tools and multi More ❯
Posted:

Senior Technical Animator

London, England, United Kingdom
Hybrid / WFH Options
Gunzilla Games
trees Ability to collaborate across teams to realize features Ownership of quality, memory-efficient, performant systems Problem-solving skills and innovative thinking Self-direction and autonomy PLUSES Experience with Unreal Engine's Animation Blueprints Ability to read C++ code for better communication with engineers Materials creation and maintenance within Unreal Engine GUNZILLA OFFERS Unlimited Paid Vacation More ❯
Posted:

Principal Animation Programmer - Studio Elevation (Remote within the UK)

London, England, United Kingdom
Hybrid / WFH Options
2K
you’ll need: Expert-level C++ programming skills and deep experience with animation systems in game engines Strong understanding of animation principles and real-time implementation Extensive experience with Unreal Engine, including Animation Blueprints and Control Rig Proven track record in VR development and performance optimization Exceptional problem-solving, communication, and leadership skills The nice to haves: Experience More ❯
Posted:

Lead Pipeline / Tools Programmer

Sheffield, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
experience as a Pipeline/Tools Programmer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines and workflows enabling others to do More ❯
Posted:

Immersive Technologist - Education and Simulation Design

Oldham, Greater Manchester, North West, United Kingdom
Hybrid / WFH Options
The Oldham College
to design and deliver unforgettable digital experiences that boost engagement, creativity, and employability for our learners. Requirements: A strong portfolio showcasing immersive or interactive digital projects. Proficiency in Unity, Unreal Engine, Blender, or similar XR tools. A degree in Games Design, Immersive Media, XR Development, or a related field. Excellent problem-solving, UX design awareness, and communication skills. More ❯
Employment Type: Permanent, Part Time, Work From Home
Salary: £30,000
Posted:
Unreal Engine
England
10th Percentile
£32,500
25th Percentile
£34,750
Median
£37,000
75th Percentile
£61,875
90th Percentile
£85,000