Technical Animator (Unreal Engine 5)
Leeds, UK
Hybrid/Remote Options
Hybrid/Remote Options
Couch Heroes
About the Job We're looking for a Technical Animator to join our development team and help build the animation systems that bring our characters to life, especially in fast-paced, expressive combat contexts. This role sits at the intersection of art, engineering, and design, and is ideal for someone who thrives on solving complex animation problems with elegant, scalable … solutions. You'll design and implement the underlying architecture of our animation systems in Unreal Engine 5: from Control Rigs and state machines to real-time procedural tools and Motion Matching systems. You'll also collaborate closely with animators, technical artists, combat designers, and gameplay programmers to ensure character movement feels fluid, responsive, and grounded in the world of Project … Agora. You'll be part of Engineering department and work closely with our Design, Art, and Development teams. Your Role Animation Systems Development Design, implement, and maintain animation systems and pipelines in Unreal Engine 5 to support traversal, combat, cinematics, and character interactions. Build and optimize Control Rigs, deformers, constraints, and real-time rigging solutions for characters, creatures, and NPCs. More ❯
Employment Type: Full-time
Posted: