the technical development of our synthetic environments/simulation components for one of MBDA's weapon systems. A strong background in software (C# and C++), and its realisation and system wide impact, with a robust approach to problem solving. You will have an open approach to software development, as the More ❯
about emerging best practices and tools Who you are Have at least 3 years of experience in the game industry Fluent in C/C++ programming Well-versed in modern 3D graphics APIs Excellent CPU/GPU performance analysis, optimisation, and debugging skills Extensive background in 3D rendering Experience in More ❯
about emerging best practices and tools Who you are Have at least 3 years of experience in the game industry Fluent in C/C++ programming Well-versed in modern 3D graphics APIs Excellent CPU/GPU performance analysis, optimisation, and debugging skills Extensive background in 3D rendering Experience in More ❯
projects in developing our engine to run on the first-party platforms. Support game projects using our in-house engine. Who you are Solid C++ programming experience. Excellent in problem-solving and debugging C++ code. Knowledge of a wide range of tools and pipelines used in modern game development. Strong More ❯
Principal Engineer (Palantir Foundry) – London – Salary Up To £120,000 per annum Are you a world-class technical leader ready to define the future of AI-driven engineering? A Palantir visionary with the experience, authority, and ambition to lead at More ❯