Remote Unreal Engine Jobs in the UK

1 to 25 of 67 Remote Unreal Engine Jobs in the UK

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
designers, and other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or Unreal Engine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server-side functionality Implement … feedback to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, Unreal Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Research Associate (Virtual Reality Application Development)

Manchester, Lancashire, United Kingdom
Hybrid / WFH Options
Manchester Metropolitan University
remote working possible depending on project stage. About you: Key skills: A good understanding of programming within one or both of the standard game engines (Unity and/or Unreal) using C# and C++ respectively, Python for machine learning, and experience with VR application development. Essential skills and experience: A PhD in computer science, software engineering or a similar … with C# and/or C++ and Python Proficiency with Autodesk Maya modelling skinning and rigging Hands-on experience developing Metaverse/VR applications using Unity and/or Unreal Engine Experience with machine learning and AI Experience with writing and co-writing research papers Experience with image and/or audio based projects Experience with real-time More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong Unreal Engine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day Unreal Engine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with Unreal Engine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Lead Technical Artist

South East London, England, United Kingdom
Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Posted:

Head of Engineering (Spatial Computing XR AR)

Birmingham, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

Bristol, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

Manchester, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

London, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

United Kingdom
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Posted:

Head of Engineering (Spatial Computing XR AR)

Cheltenham, Gloucestershire, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

Basingstoke, Hampshire, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

Bournemouth, Dorset, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

Basildon, Essex, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Head of Engineering (Spatial Computing XR AR)

Crawley, West Sussex, UK
Hybrid / WFH Options
Imvizar
have... Proven experience as a senior engineering leader in spatial computing, gaming, AR/VR/MR, or related fields. Expertise in real-time 3D graphics, game engines (Unity, Unreal, or WebXR), and immersive interaction design. Strong background in architecting and building scalable platforms, ideally in no-code/low-code environments. Proficiency in programming languages such as C++ More ❯
Employment Type: Full-time
Posted:

Senior Software Engineer

Portsmouth, Hampshire, United Kingdom
Hybrid / WFH Options
Gregory Martin International
Senior Software Engineer - Modelling and Simulation, C, C++, Unreal Engine Location: Portsmouth, Hampshire/Hybrid Role Salary: £40,000 to £60,000 negotiable depending on level of experience, plus excellent benefits Our client is a successful consultancy providing digital technology expertise to projects in the Ministry of Defence. They are looking for an experienced Software Developer to join … protocols, and simulation frameworks. General Systems Engineering skills (requirements definition, requirements analysis, functional design/decomposition, enterprise modelling, test & acceptance). Knowledge of C/C++ programming. Experience with Unreal Engine and UE C++. Experience with Unity Engine and C#. Experience with Python. Experience with Virtual Reality. Ability to solve complex problems. Familiarity with Vulkan and Robotics. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animation Programmer - Studio Elevation (Remote within the UK)

United Kingdom
Hybrid / WFH Options
nDreams Limited
animation workflows The skills you'll need: Solid C++ programming skills and experience with animation systems in game engines Understanding of animation principles and real-time implementation Experience with Unreal Engine (especially Animation Blueprints and Control Rig) Awareness of VR development and performance considerations Strong problem-solving and communication skills The nice to haves: Exposure to procedural or More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Pipeline / Tools Programmer

Sheffield, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
experience as a Pipeline/Tools Programmer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines and workflows enabling others to do More ❯
Posted:

Immersive Technologist - Education and Simulation Design

Oldham, Greater Manchester, North West, United Kingdom
Hybrid / WFH Options
The Oldham College
to design and deliver unforgettable digital experiences that boost engagement, creativity, and employability for our learners. Requirements: A strong portfolio showcasing immersive or interactive digital projects. Proficiency in Unity, Unreal Engine, Blender, or similar XR tools. A degree in Games Design, Immersive Media, XR Development, or a related field. Excellent problem-solving, UX design awareness, and communication skills. More ❯
Employment Type: Permanent, Part Time, Work From Home
Salary: £30,000
Posted:

Senior Unreal Engine Programmer Remote (UK and EU time zone)

United Kingdom
Hybrid / WFH Options
Zenos Technology
We are looking for a Senior Unreal Programmer to join our core Zenos team. You will be responsible for implementing key platform features in addition to solving important technical challenges throughout development. As an ideal candidate, you will have experience working with Unreal Engine and an interest in online multiplayer applications, managing server infrastructure and game-as … mostly team driven and where change, big and small, is a critical part of the process. Responsibilities: Implement and improve a variety of fast and efficient core software using Unreal Engine 5. Tools creation and maintaining code quality. Maintain and build code using C++ for all assigned work streams. Assist Junior colleagues. Collaborate with management on current development … plan and roadmap. Prerequisites: 6+ years of professional experience in Unreal Engine development. Great understanding of modern C Blueprints (C+/20 is a plus). Excellent and extensive knowledge of Unreal actor lifecycle and game flow. Good knowledge of Unreal subsystems, base classes and best practices. Solid technical understanding or experience with JSON, REST, Socket More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Programmer

Bromsgrove, Worcestershire, United Kingdom
Hybrid / WFH Options
Talk Recruitment
and parking is freely available both onsite and roadside. For the right experience remote work will also be considered. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team to assist in delivering polished … REQUIREMENTS: To be considered for this Programmer role you must meet the following criteria: Professional C++ experience in the games industry producing production quality code. Demonstrate excellent understanding of Unreal Engines tools and actor based pipeline. Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases. Good level of … debugging skills, with the ability to perform profiling and optimisation. In-depth knowledge of Unreal Engine 4 blueprint logic and gameplay logic assemblies. Can quickly create prototypes to match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Audio Programmer

Bromsgrove, Worcestershire, United Kingdom
Hybrid / WFH Options
Talk Recruitment
solid understanding of audio principles and digital signal processing (DSP). Experience with audio middleware integration (Wwise, FMOD) and an understanding of their capabilities and implementation workflows. Familiarity with Unreal Engine, including audio integration, scripting, and optimization. Strong analytical and problem-solving skills to diagnose, address, and prevent technical audio issues. Excellent communication skills and the ability to … and a genuine enthusiasm for video games. Desirable Skills: Programming knowledge, such as HTML, C++ or C# languages to a production quality level. Good working knowledge of C++ for Unreal Engine. Previous shipped title(s) within a relevant game production pipeline. Knowledge of accessibility standards and best practices. Experience collaborating with remote or distributed teams. REMUNERATION: The successful Audio More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Game Designer (Weapons)

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
best practices to keep up with industry standards and improve your knowledge and skillset. Ability to create and maintain comprehensive design documentation and specifications. BONUS SKILLS Proficiency in using Unreal Engine 5 or 4 and Blueprints for rapid implementation of weapon systems is a plus. Familiarity with agile development methodologies and project management tools. Knowledge of current gaming More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Full Stack Engineer

London, United Kingdom
Hybrid / WFH Options
Frog
using REST and/or GraphQL. Awareness of tooling for UI development, such as Figma, Sketch, Invision etc. Experience building & shipping production-grade immersive experiences in engines, such as Unreal or Unity. An eye for detail and passion to make what we create shine. Our productshave got to be functionally correct, look great, and be a great experience for More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Unreal Engine
10th Percentile
£32,500
25th Percentile
£35,875
Median
£42,250
75th Percentile
£58,125
90th Percentile
£82,500