Animation Jobs in the East Midlands

25 of 25 Animation Jobs in the East Midlands

Technical Animator (Unreal Engine 5)

Nottingham, UK
Hybrid/Remote Options
Couch Heroes
About the Job We're looking for a Technical Animator to join our development team and help build the animation systems that bring our characters to life, especially in fast-paced, expressive combat contexts. This role sits at the intersection of art, engineering, and design, and is ideal for someone who thrives on solving complex animation problems with elegant, scalable … solutions. You'll design and implement the underlying architecture of our animation systems in Unreal Engine 5: from Control Rigs and state machines to real-time procedural tools and Motion Matching systems. You'll also collaborate closely with animators, technical artists, combat designers, and gameplay programmers to ensure character movement feels fluid, responsive, and grounded in the world of Project … Agora. You'll be part of Engineering department and work closely with our Design, Art, and Development teams. Your Role Animation Systems Development Design, implement, and maintain animation systems and pipelines in Unreal Engine 5 to support traversal, combat, cinematics, and character interactions. Build and optimize Control Rigs, deformers, constraints, and real-time rigging solutions for characters, creatures, and NPCs. More ❯
Employment Type: Full-time
Posted:

Technical Animator (Unreal Engine 5)

Leicester, UK
Hybrid/Remote Options
Couch Heroes
About the Job We're looking for a Technical Animator to join our development team and help build the animation systems that bring our characters to life, especially in fast-paced, expressive combat contexts. This role sits at the intersection of art, engineering, and design, and is ideal for someone who thrives on solving complex animation problems with elegant, scalable … solutions. You'll design and implement the underlying architecture of our animation systems in Unreal Engine 5: from Control Rigs and state machines to real-time procedural tools and Motion Matching systems. You'll also collaborate closely with animators, technical artists, combat designers, and gameplay programmers to ensure character movement feels fluid, responsive, and grounded in the world of Project … Agora. You'll be part of Engineering department and work closely with our Design, Art, and Development teams. Your Role Animation Systems Development Design, implement, and maintain animation systems and pipelines in Unreal Engine 5 to support traversal, combat, cinematics, and character interactions. Build and optimize Control Rigs, deformers, constraints, and real-time rigging solutions for characters, creatures, and NPCs. More ❯
Employment Type: Full-time
Posted:

Technical Animator (Unreal Engine 5)

Lincoln, Lincolnshire, UK
Hybrid/Remote Options
Couch Heroes
About the Job We're looking for a Technical Animator to join our development team and help build the animation systems that bring our characters to life, especially in fast-paced, expressive combat contexts. This role sits at the intersection of art, engineering, and design, and is ideal for someone who thrives on solving complex animation problems with elegant, scalable … solutions. You'll design and implement the underlying architecture of our animation systems in Unreal Engine 5: from Control Rigs and state machines to real-time procedural tools and Motion Matching systems. You'll also collaborate closely with animators, technical artists, combat designers, and gameplay programmers to ensure character movement feels fluid, responsive, and grounded in the world of Project … Agora. You'll be part of Engineering department and work closely with our Design, Art, and Development teams. Your Role Animation Systems Development Design, implement, and maintain animation systems and pipelines in Unreal Engine 5 to support traversal, combat, cinematics, and character interactions. Build and optimize Control Rigs, deformers, constraints, and real-time rigging solutions for characters, creatures, and NPCs. More ❯
Employment Type: Full-time
Posted:

Technical Animator (Unreal Engine 5)

Chesterfield, Derbyshire, UK
Hybrid/Remote Options
Couch Heroes
About the Job We're looking for a Technical Animator to join our development team and help build the animation systems that bring our characters to life, especially in fast-paced, expressive combat contexts. This role sits at the intersection of art, engineering, and design, and is ideal for someone who thrives on solving complex animation problems with elegant, scalable … solutions. You'll design and implement the underlying architecture of our animation systems in Unreal Engine 5: from Control Rigs and state machines to real-time procedural tools and Motion Matching systems. You'll also collaborate closely with animators, technical artists, combat designers, and gameplay programmers to ensure character movement feels fluid, responsive, and grounded in the world of Project … Agora. You'll be part of Engineering department and work closely with our Design, Art, and Development teams. Your Role Animation Systems Development Design, implement, and maintain animation systems and pipelines in Unreal Engine 5 to support traversal, combat, cinematics, and character interactions. Build and optimize Control Rigs, deformers, constraints, and real-time rigging solutions for characters, creatures, and NPCs. More ❯
Employment Type: Full-time
Posted:

Technical Animator (Unreal Engine 5)

Northampton, Northamptonshire, UK
Hybrid/Remote Options
Couch Heroes
About the Job We're looking for a Technical Animator to join our development team and help build the animation systems that bring our characters to life, especially in fast-paced, expressive combat contexts. This role sits at the intersection of art, engineering, and design, and is ideal for someone who thrives on solving complex animation problems with elegant, scalable … solutions. You'll design and implement the underlying architecture of our animation systems in Unreal Engine 5: from Control Rigs and state machines to real-time procedural tools and Motion Matching systems. You'll also collaborate closely with animators, technical artists, combat designers, and gameplay programmers to ensure character movement feels fluid, responsive, and grounded in the world of Project … Agora. You'll be part of Engineering department and work closely with our Design, Art, and Development teams. Your Role Animation Systems Development Design, implement, and maintain animation systems and pipelines in Unreal Engine 5 to support traversal, combat, cinematics, and character interactions. Build and optimize Control Rigs, deformers, constraints, and real-time rigging solutions for characters, creatures, and NPCs. More ❯
Employment Type: Full-time
Posted:

Freelance Video Editor - Fireship

Leicester, UK
Electrify Video Partners
a strong editorial portfolio that demonstrates expertise in digital content creation, particularly for YouTube and short form video that tells a story with archive images. Confident use of keyframe animation for 'faceless' video content Advanced proficiency in Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator, and Photoshop. Strong attention to detail, ensuring consistency in the use of fonts More ❯
Employment Type: Full-time
Posted:

Freelance Video Editor - Fireship

Nottingham, UK
Electrify Video Partners
a strong editorial portfolio that demonstrates expertise in digital content creation, particularly for YouTube and short form video that tells a story with archive images. Confident use of keyframe animation for 'faceless' video content Advanced proficiency in Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator, and Photoshop. Strong attention to detail, ensuring consistency in the use of fonts More ❯
Employment Type: Full-time
Posted:

Freelance Video Editor - Fireship

Lincoln, Lincolnshire, UK
Electrify Video Partners
a strong editorial portfolio that demonstrates expertise in digital content creation, particularly for YouTube and short form video that tells a story with archive images. Confident use of keyframe animation for 'faceless' video content Advanced proficiency in Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator, and Photoshop. Strong attention to detail, ensuring consistency in the use of fonts More ❯
Employment Type: Full-time
Posted:

Freelance Video Editor - Fireship

Chesterfield, Derbyshire, UK
Electrify Video Partners
a strong editorial portfolio that demonstrates expertise in digital content creation, particularly for YouTube and short form video that tells a story with archive images. Confident use of keyframe animation for 'faceless' video content Advanced proficiency in Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator, and Photoshop. Strong attention to detail, ensuring consistency in the use of fonts More ❯
Employment Type: Full-time
Posted:

Freelance Video Editor - Fireship

Northampton, Northamptonshire, UK
Electrify Video Partners
a strong editorial portfolio that demonstrates expertise in digital content creation, particularly for YouTube and short form video that tells a story with archive images. Confident use of keyframe animation for 'faceless' video content Advanced proficiency in Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator, and Photoshop. Strong attention to detail, ensuring consistency in the use of fonts More ❯
Employment Type: Full-time
Posted:

Freelance Video Editor - Fireship

Derby, Derbyshire, UK
Electrify Video Partners
a strong editorial portfolio that demonstrates expertise in digital content creation, particularly for YouTube and short form video that tells a story with archive images. Confident use of keyframe animation for 'faceless' video content Advanced proficiency in Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator, and Photoshop. Strong attention to detail, ensuring consistency in the use of fonts More ❯
Employment Type: Full-time
Posted:

Creative Specialist, Virtual Production

Leicester, UK
Foundry
winning products solves complex visualization challenges to turn incredible ideas into reality. Working with creative leaders around the globe, Foundry products are used to create breathtaking visual effects and animation and have been integral in the making of every VFX Academy Award-winning film for the past decade. For more information visit For our privacy policy, visit We know that More ❯
Employment Type: Full-time
Posted:

Creative Specialist, Virtual Production

Nottingham, UK
Foundry
winning products solves complex visualization challenges to turn incredible ideas into reality. Working with creative leaders around the globe, Foundry products are used to create breathtaking visual effects and animation and have been integral in the making of every VFX Academy Award-winning film for the past decade. For more information visit For our privacy policy, visit We know that More ❯
Employment Type: Full-time
Posted:

Creative Specialist, Virtual Production

Northampton, Northamptonshire, UK
Foundry
winning products solves complex visualization challenges to turn incredible ideas into reality. Working with creative leaders around the globe, Foundry products are used to create breathtaking visual effects and animation and have been integral in the making of every VFX Academy Award-winning film for the past decade. For more information visit For our privacy policy, visit We know that More ❯
Employment Type: Full-time
Posted:

Creative Specialist, Virtual Production

Chesterfield, Derbyshire, UK
Foundry
winning products solves complex visualization challenges to turn incredible ideas into reality. Working with creative leaders around the globe, Foundry products are used to create breathtaking visual effects and animation and have been integral in the making of every VFX Academy Award-winning film for the past decade. For more information visit For our privacy policy, visit We know that More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Nottingham, UK
Fortis Games
build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Derby, Derbyshire, UK
Fortis Games
build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Northampton, Northamptonshire, UK
Fortis Games
build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Chesterfield, Derbyshire, UK
Fortis Games
build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile More ❯
Employment Type: Full-time
Posted:

Head of Art Animation - Midlands

DE1 2RU, Derby, Derbyshire, United Kingdom
Hybrid/Remote Options
CV Bay Ltd
Head of Art and Animation -Midlands- Up to £65k About the Role We're looking for a passionate and experienced Head of Art to lead the Art Direction and Production of the iGaming titles. You’ll oversee the visual identity of the games, guiding a talented team of Artists and Animators to deliver high-quality, captivating game art that aligns More ❯
Employment Type: Permanent
Salary: £55000 - £65000/annum
Posted:

Technical Artist - Spine & Figma

Leicester, UK
Hybrid/Remote Options
Massive Studios
Proven experience developing and integrating assets for slot games or interactive casino games. Expertise in Figma to support collaboration between creative and development teams. Strong proficiency in Spine for animation and rigging. Proficiency in Typescript and PIXI.js. Skilled in optimizing 2D assets for performance (file size, polygon count, load times). Strong understanding of rendering techniques, post-effects, and art …/animation pipelines. Artistic proficiency in proportion, colour, and composition. Ability to identify and implement the best tools and software for game delivery. What We're Looking For: Organized and efficient work habits. Creative problem-solving mindset to tackle technical challenges. Excellent communication and collaboration skills to mediate between creative and technical teams. Reliability and accountability in delivering high-quality More ❯
Employment Type: Full-time
Posted:

Technical Artist - Spine & Figma

Derby, Derbyshire, UK
Hybrid/Remote Options
Massive Studios
Proven experience developing and integrating assets for slot games or interactive casino games. Expertise in Figma to support collaboration between creative and development teams. Strong proficiency in Spine for animation and rigging. Proficiency in Typescript and PIXI.js. Skilled in optimizing 2D assets for performance (file size, polygon count, load times). Strong understanding of rendering techniques, post-effects, and art …/animation pipelines. Artistic proficiency in proportion, colour, and composition. Ability to identify and implement the best tools and software for game delivery. What We're Looking For: Organized and efficient work habits. Creative problem-solving mindset to tackle technical challenges. Excellent communication and collaboration skills to mediate between creative and technical teams. Reliability and accountability in delivering high-quality More ❯
Employment Type: Full-time
Posted:

Technical Artist - Spine & Figma

Northampton, Northamptonshire, UK
Hybrid/Remote Options
Massive Studios
Proven experience developing and integrating assets for slot games or interactive casino games. Expertise in Figma to support collaboration between creative and development teams. Strong proficiency in Spine for animation and rigging. Proficiency in Typescript and PIXI.js. Skilled in optimizing 2D assets for performance (file size, polygon count, load times). Strong understanding of rendering techniques, post-effects, and art …/animation pipelines. Artistic proficiency in proportion, colour, and composition. Ability to identify and implement the best tools and software for game delivery. What We're Looking For: Organized and efficient work habits. Creative problem-solving mindset to tackle technical challenges. Excellent communication and collaboration skills to mediate between creative and technical teams. Reliability and accountability in delivering high-quality More ❯
Employment Type: Full-time
Posted:

Technical Artist - Spine & Figma

Chesterfield, Derbyshire, UK
Hybrid/Remote Options
Massive Studios
Proven experience developing and integrating assets for slot games or interactive casino games. Expertise in Figma to support collaboration between creative and development teams. Strong proficiency in Spine for animation and rigging. Proficiency in Typescript and PIXI.js. Skilled in optimizing 2D assets for performance (file size, polygon count, load times). Strong understanding of rendering techniques, post-effects, and art …/animation pipelines. Artistic proficiency in proportion, colour, and composition. Ability to identify and implement the best tools and software for game delivery. What We're Looking For: Organized and efficient work habits. Creative problem-solving mindset to tackle technical challenges. Excellent communication and collaboration skills to mediate between creative and technical teams. Reliability and accountability in delivering high-quality More ❯
Employment Type: Full-time
Posted:

Technical Artist - Spine & Figma

Lincoln, Lincolnshire, UK
Hybrid/Remote Options
Massive Studios
Proven experience developing and integrating assets for slot games or interactive casino games. Expertise in Figma to support collaboration between creative and development teams. Strong proficiency in Spine for animation and rigging. Proficiency in Typescript and PIXI.js. Skilled in optimizing 2D assets for performance (file size, polygon count, load times). Strong understanding of rendering techniques, post-effects, and art …/animation pipelines. Artistic proficiency in proportion, colour, and composition. Ability to identify and implement the best tools and software for game delivery. What We're Looking For: Organized and efficient work habits. Creative problem-solving mindset to tackle technical challenges. Excellent communication and collaboration skills to mediate between creative and technical teams. Reliability and accountability in delivering high-quality More ❯
Employment Type: Full-time
Posted: