Visual Effects Jobs with Work from Home (WFH) Options

1 to 15 of 15 Visual Effects Jobs with Hybrid or WFH Options

Senior Tools Developer (Technical Director, Production Engineering)

United Kingdom
Hybrid / WFH Options
CATCHES
eCommerce sector, dedicated to revolutionizing online shopping experiences. With a focus on integrating advanced 3D rendering, Artificial Intelligence (AI), and Visual Effects (VFX) techniques, we aim to create unparalleled digital realms for luxury fashion and exclusive events. With pre-seed investment secured, Catches is poised for significant growth … such as VEX (Houdini) and MEL (Maya). Requirements: More than 10 years of experience in tool development or production engineering within 3D simulation, visual effects, animation, or a related field. Demonstrated expertise as an elite tool programmer, with extensive experience in VEX, MEL, or equivalent. Proven track more »
Posted:

Frontend Developer

United Kingdom
Hybrid / WFH Options
CATCHES
eCommerce sector, dedicated to revolutionizing online shopping experiences. With a focus on integrating advanced 3D rendering, Artificial Intelligence (AI), and Visual Effects (VFX) techniques, we aim to create unparalleled digital realms for luxury fashion and exclusive events. With pre-seed investment secured, Catches is poised for significant growth more »
Posted:

Senior Product Marketing Manager

London, United Kingdom
Hybrid / WFH Options
Foundry Visionmongers
DescriptionWe are a global company with a mission to advance the art and technology of visual experience. We know that creating an inclusive environment that values and encourages different perspectives is critical for our success, and the success of our people. We are learning, listening and taking action to … heritage developing creative software for the Media and Entertainment industry and a portfolio of award-winning products. It advances the art and technology of visual experience with creative leaders around the globe, including major feature film studios and post-production houses such as ILM, DNEG, Pitch Black, Walt Disney … effects and animation on a wide range of feature films, episodic content and commercials.Foundry software was integral in the making of every VFX Academy Award-winning film for the past decade and has been recognized and honored at the highest level in the industry, including four Academy Sci more »
Salary: £ 70 K
Posted:

Expert VFX Artist (Web3 Games)

Brighton, England, United Kingdom
Hybrid / WFH Options
Super Glitch Games
Position & Context You will be responsible for all VFX at Super Glitch Games. You must be ambitious in your career, passionate about games, and self-motivated to create high-quality dynamic VFX that communicates critical information to the player with a visual flare that aligns with the game’s … aesthetic. Full-time On-site preferred; remote work possible. Competitive salary including bonus and incentive schemes. Requirements 5+ Years in VFX & Unreal Engine. A thirst for knowledge and always learning. Clear and professional communication. Genuinely excited about web3 and its application to games. Overlapping knowledge of complementary disciplines such as … sound design, player feedback, and artistic direction. Proven track record of creating stylized and player-driven VFX. Responsibilities Own all things VFX at Super Glitch Games. Create all VFX for our multi-platform games. Create dynamic VFX driven by physics and cosmetic variables. Create VFX tooling and templates. Ensure VFX more »
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Junior Systems Administrator

London Area, United Kingdom
Hybrid / WFH Options
Foundry
design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar … partners with these companies to solve complex visualisation challenges to turn incredible ideas into reality. The company’s products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade. Founded in 1996, Foundry is headquartered in London, with 300 staff more »
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Lighting & Compositing Artist (Animation)

Brixton, England, United Kingdom
Hybrid / WFH Options
Jellyfish Pictures
Founded in 2001, Jellyfish Pictures has evolved from a "two-man band" into an internationally recognized operation. Renowned for our world-class animation and VFX, we've garnered multiple awards, including EMMY, BAFTA, and VES Awards, among others. more »
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3D Animator

Aberdeen, Scotland, United Kingdom
Hybrid / WFH Options
IKM Testing UK
3DS Max. Proficient in Adobe After Effects, Premiere and Photoshop. Good understanding of technical/engineering subject matter. S trong technical understanding of VFX pipeline and video production processes. Strong project management skills. Previous experience working in a 3D Animation production role. Excellent computer and digital media skills. Preferred more »
Posted:

Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Tacoma, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Renton, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
and perform regular performance optimization. FLSA Classification (US Only): Exempt People Manager: No What you'll do Work closely with Art Leads, Engineers, Animators, VFX and UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the … industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations. Experience more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Junior 3D Animator

Aberdeen, Scotland, United Kingdom
Hybrid / WFH Options
IKM Testing UK
/engineering subject matter. Experience using 3D modelling, animation and rendering software. Experience using Adobe After Effects, Premiere and Photoshop. Basic understanding of VFX pipeline and video production processes. Good computer and digital media skills. Preferred: Experience using 3DS Max. Experience using Vray. Previous experience working in a 3D more »
Posted:

Technical Artist

United Kingdom
Hybrid / WFH Options
Amiqus - Games Recruitment Specialists
a bridge between art and programming, effectively collaborating with both teams. Drive art optimization efforts, providing insights for informed decisions and ensuring content meets visual fidelity targets across a diverse range of platforms. Regularly communicate technical constraints and their rationale to … the art team. Desirable: Experience in optimizing for lower-end hardware. Familiarity with Unity workflows, including prefabs, particle systems, and asset management. Proficiency with VFX/Shader Graph (graph creation and custom tooling). 3D modeling knowledge. Deep understanding of Unity's Scriptable Render Pipeline (URP/HDRP). Compute more »
Posted:

BIM Lead

Greater Bristol Area, United Kingdom
Hybrid / WFH Options
mustard
A leadership opportunity within a design-led practice in the Bristol area for a Revit-fluent BIM and Technology Lead. Are you currently sat working in a practice where you are delivering projects under somebody else's strategy and management more »
Posted:
Visual Effects
Work from Home
25th Percentile
£41,250
Median
£42,500
75th Percentile
£43,750