Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Manchester, England, United Kingdom Hybrid / WFH Options
Light & Wonder
Desirable: A solid educational background, equivalent to at least a degree in a relevant subject like Graphic Design/Animation. Familiarity with Adobe Illustrator. Experience in 3D modeling (AutodeskMaya). Understanding of Unity and Spine. Animation skills would be advantageous. Knowledge of the Gambling industry is a plus. What can we offer? Annual performance bonus 25 days' holiday More ❯
Manchester, Lancashire, United Kingdom Hybrid / WFH Options
Manchester Metropolitan University
PhD in computer science, software engineering or a similar technical field, or equivalent professional experience Experience developing projects with C# and/or C++ and Python Proficiency with AutodeskMaya modelling skinning and rigging Hands-on experience developing Metaverse/VR applications using Unity and/or Unreal Engine Experience with machine learning and AI Experience with writing and More ❯
Middlesbrough, England, United Kingdom Hybrid / WFH Options
Radical Forge
Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming) Experience with Digital Content Creation tools such as Maya and Houdini. Enjoys working daily with animators and technical artists to help craft solutions to complex problems Self-motivated with strong collaborative and communication skills. Ability to write clear More ❯
Sheffield, England, United Kingdom Hybrid / WFH Options
Steel City Interactive
culture of excellence. Knowledge, Skills & Experience Proven experience as a Pipeline/Tools Programmer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines More ❯
Liverpool, England, United Kingdom Hybrid / WFH Options
Sony Playstation
through movement. Experienced in developing animation for game engines and movement systems; Working with motion capture data and relevant pipelines; working with Unreal Engine or similar. Excellent knowledge of Maya/Motion Builder. Excellent communication, organisational and interpersonal skills. Desirable skills: Experience with Motion Matching with an understanding of its utilization and limitations would be highly desirable. Experience of More ❯
Middlesbrough, Yorkshire, United Kingdom Hybrid / WFH Options
Double Eleven Ltd
efficient solutions Ability to explain advanced techniques like PBR, ray tracing, and GI in ways understandable to engineers, artists, and clients Communicate effectively with content creators using tools like Maya or Max to ensure asset pipelines align with rendering goals Adaptability to new APIs Shader development and optimisation experience Proven experience in cross-disciplinary collaboration Ability to keep up More ❯
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Bury, Greater Manchester, United Kingdom Hybrid / WFH Options
TechNET Immersive
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Leeds, West Yorkshire, United Kingdom Hybrid / WFH Options
TechNET Immersive
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Bolton, Greater Manchester, United Kingdom Hybrid / WFH Options
TechNET Immersive
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Altrincham, Greater Manchester, United Kingdom Hybrid / WFH Options
TechNET Immersive
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Leigh, Greater Manchester, United Kingdom Hybrid / WFH Options
TechNET Immersive
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Ashton-Under-Lyne, Greater Manchester, United Kingdom Hybrid / WFH Options
TechNET Immersive
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time More ❯
Manchester, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks #J-18808-Ljbffr More ❯
Bolton, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks #J-18808-Ljbffr More ❯
Leeds, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks #J-18808-Ljbffr More ❯
Ashton-under-Lyne, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks #J-18808-Ljbffr More ❯