3D Artist Jobs in Haverhill

3D Artist
Suffolk > Haverhill

As of 5 May 2024, there is not enough information available from job vacancies posted within the last 6 months to determine the median 3D Artist salary in Haverhill.

6 months to
5 May 2024
Same period 2023 Same period 2022
Rank 2 - -
Rank change year-on-year - - -
Permanent jobs requiring a 3D Artist 7 0 0
As % of all permanent jobs advertised in Haverhill 70.00% - -
As % of the Job Titles category 70.00% - -
Number of salaries quoted 0 0 0
Median annual salary (50th Percentile) - - -
Suffolk median annual salary - - -

All Permanent IT Job Vacancies
Haverhill

The following table is for comparison with the above and includes summary statistics for all permanent IT job vacancies advertised in Haverhill. Most job vacancies include a discernible job title that can be normalized. As such, the figures in the second row provide an indication of the number of permanent jobs in our overall sample.

Permanent vacancies in Haverhill with a recognized job title 10 0 3
% of permanent jobs with a recognized job title 100.00% - 60.00%
Number of salaries quoted 3 0 0
10th Percentile £25,800 - -
25th Percentile £27,375 - -
Median annual salary (50th Percentile) £30,000 - -
75th Percentile £45,000 - -
90th Percentile £54,000 - -
Suffolk median annual salary £40,000 £40,000 £40,455
% change year-on-year - -1.12% -10.10%

3D Artist Skill Set
Top 7 Co-occurring Skills and Capabilities in Haverhill

For the 6 months to 5 May 2024, 3D Artist job roles required the following skills and capabilities in order of popularity. The figures indicate the absolute number co-occurrences and as a proportion of all permanent job ads across the Haverhill region featuring 3D Artist in the job title.

1 7 (100.00%) RPG
1 7 (100.00%) Workflow
1 7 (100.00%) Games
1 7 (100.00%) Animation
1 7 (100.00%) Time Management
1 7 (100.00%) Texturing
1 7 (100.00%) Problem-Solving

3D Artist Skill Set
Co-occurring Skills and Capabilities in Haverhill by Category

The follow tables expand on the table above by listing co-occurrences grouped by category. The same employment type, locality and period is covered with up to 20 co-occurrences shown in each of the following categories:

General
1 7 (100.00%) Games
Miscellaneous
1 7 (100.00%) Animation
Processes & Methodologies
1 7 (100.00%) Problem-Solving
1 7 (100.00%) Texturing
1 7 (100.00%) Time Management
1 7 (100.00%) Workflow
Programming Languages
1 7 (100.00%) RPG