This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London. WHAT WE DO Create and maintain Animation tools and pipelines. Continually innovate while solving technical problems. Work closely with fellow Technical Artists and related departments where tools and pipelines intersect. Provide support for an ever-growing … Animation team. RESPONSIBILITIES Design, develop, and support animation tools and pipelines in DCC and standalone contexts. Develop automated solutions to process data without user input. Provide thorough and thoughtful feedback (for example during code reviews and mentorship). Work with Runtime and Animation teams to push engine features forward. Write clear documentation for tools and workflows created. … long term projects or toolsets. SKILLS Experience mentoring more junior team members. A strong understanding of coding UI using PySide or PyQt. An understanding of the underlying math that 3Danimation systems utilize. Foundational understanding in software engineering concepts and patterns. Strong problem-solving skills and ability to think outside the box. Experience driving new ideas forward from More ❯
Hi there! My name is Konstantina, I’m the founder of Kaedim. The inspiration for starting Kaedim came back in 2019 when I took a 3D modelling and a 3Danimation course at university while studying Computer Science. I remember thinking, “How hard can it be?” The answer turned out to be: very. From trying to address … my own frustration, fast forward four years later: We are helping hundreds of game, product design, and e-commerce companies accelerate their 3D asset production pipelines in their daily work. We are supporting one of the top 10 games of all times as well as the largest e-commerce platform. We are profitable since 9 months post-launch. We … skills, including the ability to work in a fast-paced environment with cross-functional teams and manage multiple projects simultaneously. Nice to haves Familiarity with WebGL and three.js for 3D graphics programming and rendering. Experience with containerization using Docker for application deployment and management. Experience with AWS-SDK for cloud computing, including experience with AWS services such as EC2 More ❯
Hi there! My name is Konstantina, I’m the founder of Kaedim. The inspiration for starting Kaedim came back in 2019 when I took a 3D modelling and a 3Danimation course at university while studying Computer Science. I remember thinking, “How hard can it be?” The answer turned out to be: very. From trying to address … my own frustration, fast forward four years later: We are helping hundreds of game, product design, and e-commerce companies accelerate their 3D asset production pipelines in their daily work. We are supporting one of the top 10 games of all times as well as the largest e-commerce platform. We have been profitable since 9 months post-launch. … paced environment with cross-functional teams and manage multiple projects simultaneously. Nice to haves Experience with React and Tailwind CSS for frontend development. Familiarity with WebGL and three.js for 3D graphics programming and rendering. Experience with containerization using Docker for application deployment and management. Experience with AWS-SDK for cloud computing, including experience with AWS services such as EC2 More ❯
This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London. WHAT WE DO Create and maintain Animation tools and pipelines. Continually innovate while solving technical problems. Work closely with fellow Technical Artists and related departments where tools and pipelines intersect. Provide support for an ever-growing … Animation team. RESPONSIBILITIES Design, develop, and support animation tools and pipelines in DCC and standalone contexts. Develop automated solutions to process data without user input. Provide thorough and thoughtful feedback (for example during code reviews and mentorship). Work with Runtime and Animation teams to push engine features forward. Write clear documentation for tools and workflows created. … Experience mentoring more junior team members. A strong understanding of coding UI using PySide or PyQt including use of advanced features. A strong understanding of the underlying math that 3Danimation systems utilize. A strong understanding of software engineering concepts and patterns. Strong problem-solving skills and ability to think outside the box. Experience driving new ideas forward More ❯
technologies accessible to build delightful experiences. As part of our team you will have the opportunity to design, architect and develop start-of-the-art solutions to make character animation development accessible on our platforms. You are comfortable working in a dynamic, creative and fast paced environments. Engineers on our team will work quickly and smartly to determine viability … of ideas and technologies.You will need keen understanding of 3Danimation development and an ambition to explore unknown teritories. In this position, you will work with our team of engineers, artists and designers and work closely with organization across Apple to develop these animation technologies. Minimum Qualifications Solid knowledge and experience with C++ Experience with real time … skeletal character animation techniques. Good understanding and comfort with 3D maths (linear algebra). Experience with game engines. Preferred Qualifications BS/MS in Computer Science OR equivalent experience. Detail-oriented approach to planning, execution, and maintenance. Excellent communication skills; ability to collaborate successfully with peers from diverse experiences and backgrounds. Excellent communication skills; ability to collaborate successfully More ❯
New World: Aeternum, a Lord of the Rings title, and collaborations like Lost Ark, THRONE AND LIBERTY, King of Meat, and upcoming Tomb Raider entries. Key Responsibilities Collaborate with Animation, Art, and Design teams to create engaging in-game animations. Utilize key frame and motion capture techniques to animate human and creature characters. Participate in critique sessions to improve … animation quality. Work with technical artists to optimize the animation pipeline. Assist Producers in setting realistic animation goals. A Day in the Life As a Gameplay Animator, you will create appealing creature and player animations, collaborating with various teams to develop workflows and deliver captivating animations that enhance player experience. You will have significant impact and creative … veterans, situated in the heart of Romania's capital, providing access to the city's vibrant cultural and economic scene. Basic Qualifications Portfolio/demo reel demonstrating understanding of animation for 3D human and organic figures, with descriptions per shot. Experience as an animator in the games industry. Proficiency with Maya or equivalent 3Danimation software. More ❯