Londonderry, Northern Ireland, United Kingdom Hybrid / WFH Options
Engine House - Realtime Animation Collective
Company Description We are Engine House - a realtime animation collective, attempting to combine work and fun, in the form of 3Danimation, sometimes VFX. Looking for artists to join a collaborative and inspiring work environment. With a new studio location in Derry, Northern Ireland, we are looking to find local talented artists to push the boundaries of … real-time animation. Role Description A hybrid work setup, working both remotely and in the office. Tasks include modelling, texturing, lighting, vfx, animation etc etc. The ideal candidate should have a keen eye for detail and a passion for storytelling through animation. As a small studio our workflow can fluctuate so a contract position can easily develop into a … but have never used Unreal Engine before then please do get in touch, as all these programs are a variation on a theme anyway! Qualifications Experience in real-time animation, visual effects, and using Unreal Engine Proficiency in 3D modelling software, texturing, and lighting Excellent problem-solving skills and ability to troubleshoot technical issues Ability to work collaboratively More ❯
Senior Gameplay Animation Programmer Apply locations Manchester Time type: Full time Posted on: Posted 30+ Days Ago Job requisition id: JR100714 We are a crowdfunded company with a dedicated community of backers, committed to creating the "Best Damn Space Sim Ever". We value exceptional, diverse talent. In our innovative, multi-threaded engine, the Senior Gameplay Animation Programmer … role involves working on advanced features such as customizable run-time rigged faces with our DNA system, seamless motion matching with motion-captured data, and physicalized reactions combined with animation-driven ragdolls. Our focus is on technological innovation, scalability, and attention to detail. Founded in 2012, Cloud Imperium Games develops cutting-edge video games. We are currently working on … player game set in the same universe. Join us in pushing the boundaries of gaming history. Learn more about life at Cloud Imperium Games - Responsibilities of a Senior Gameplay Animation Programmer include: Designing and implementing reliable, scalable, and robust code. Documenting and peer reviewing technical designs across multidisciplinary teams. Collaborating with team members, mentoring, and working with cross-functional More ❯
planning, preparing, delivering, and assessing Level 2 and 3 Games Development courses. You will have the opportunity to teach and inspire students in key areas such as: 2D and 3Danimation3D modelling and texturing Rendering Game design Visual programming (drag and drop) Concept art Rigging Blueprint programming (drag and drop) For a full explanation of the More ❯
Lead Gameplay Animation Programmer page is loaded Lead Gameplay Animation Programmer Apply locations Manchester time type Full time posted on Posted 30+ Days Ago job requisition id JR100858 We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build … the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. In our bespoke, ground-breaking, multi-threaded engine the Lead Gameplay Animation Programmer is instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe. Whether it is working on customisable run-time rigged … faces using our DNA system, researching seamless transitions via motion matching of large amounts of motion captured data or leveraging physicalized reactions together with animation driven ragdolls; the goal is always to be as ambitious as possible with focus on up-to-date technology, scalability for our massive scope and attention to every detail. Founded in 2012, Cloud Imperium More ❯