3D Graphics Jobs in the UK

9 of 9 3D Graphics Jobs in the UK

GPU Software Engineer

Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
strong background in GPU Software Architecture to join a team working at the forefront of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely … are self-motivated and ambitious, and have the ability to work as part of a team and to network across teams. Key Responsibilities: Design and develop new features of 3D Graphics API. Investigate and evaluate features of and improvements to 3D Graphics APIs. Drafting new API extensions and writing specification. Prototyping interface changes and proposals Propose … GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity and ability to effectively communicate ideas. Comfortable working on immature technologies More ❯
Employment Type: Permanent
Posted:

Graphics Rendering SW Engineer

Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
This role is for a senior graphics algorithm expert with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics and rendering algorithms to join a team working at the forefront of 3D graphics algorithm development. The successful candidate will propose new ideas and develop new algorithms … for real-time rendering applications, especially for 3D games. You should have a strong understanding of graphics algorithms used in game engines (Unreal, Unity), e.g., deferred shading/lighting, physics based rendering, advanced image processing, voxel-based global illumination, screen space reflection, occlusion culling, shadow algorithms, anti-aliasing algorithms, etc. Experience in global illumination and ray tracing is … also important. Key Responsibilities: Propose new ideas and develop new graphics/rendering algorithms for mobile GPU. Analyze GPU applications to generate performance/power improvement, profile and optimise rendering code and GPU shaders. Publish research papers or patents for new graphics algorithms. Technical lead for the graphic algorithm team. Required: BSc or MSc in relevant discipline (CS More ❯
Employment Type: Permanent
Posted:

AI Research Scientist Multimodal VLM and MLLM

London, United Kingdom
Autodesk, Inc
imagine, design, and make a better world.We are a team of scientists, researchers, engineers, and designers working together on projects that range from learning-based design systems, computer vision, graphics, robotics, human-computer interaction, sustainability, simulation, manufacturing, architectural design and construction.This role will report to a Research Manager in the AI Lab. Responsibilities Develop new ML models and AI … with foundation and open-source models, meta/transfer learning, fine-tuning, distillation, multi-task/continual learning, RL, RLxF, and/or image/audio/video/3D generation/understanding Experience or familiarity with the 3D Graphics/Animation, Manufacturing, Engineering, Architecture, and/or Construction doma Learn More About Autodesk Welcome to Autodesk More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

C++ Software Engineer

United Kingdom
Softweb Resourcing
solid STEM degree background preferred (but not essential) An enthusiastic, humble approach to learning - and to making things better, every day Cloud, Cross platform (Linux/Windows), Azure, Python, 3D graphics (WebGL/OpenGL) experience all nice to have but not essential Expect to work across a diverse technical landscape. You might contribute to platform architecture, data algorithms More ❯
Employment Type: Permanent
Salary: GBP 40,000 - 60,000 Annual
Posted:

C++ Software Engineer

BS1, Bristol, City of Bristol, United Kingdom
Softweb Resourcing
solid STEM degree background preferred (but not essential) An enthusiastic, humble approach to learning - and to making things better, every day Cloud, Cross platform (Linux/Windows), Azure, Python, 3D graphics (WebGL/OpenGL) experience all nice to have but not essential Expect to work across a diverse technical landscape. You might contribute to platform architecture, data algorithms More ❯
Employment Type: Permanent
Salary: £40000 - £60000/annum Hybrid, Great Pension, Flexi, Bupa
Posted:

Mobile Apps Developer (Native iOS, Android, Cross-Platform)

Guildford, Surrey, South East, United Kingdom
Hays
Xcode IDE (macOS). * Qt mobile GUI development skills using Qt, Qt Quick, or QML. * Experience developing apps on Windows, with Visual Studio utilising Xamarin. * Experience in 2D/3D graphics, including OpenGL, Shaders, OpenSceneGraph, or Vulkan. * Knowledge of GIS mapping toolkits or components such as GDAL, ESRI, MapBox, or Google Maps. * Familiarity with Apple App Store developer More ❯
Employment Type: Permanent
Posted:

Scene Generation Engineer

Stevenage, Hertfordshire, South East, United Kingdom
Hybrid/Remote Options
MBDA
real world and how an EO Sensor perceives it. You will need Skills in Windows and Linux native software (C/C++), dynamic languages like python, GPU-acceleration and 3D graphics (Open GL, GLSL, CUDA, Vulkan), A strong software background including software architecture design, concurrency, synchronisation, and database design An appreciation of or the desire to learn the More ❯
Employment Type: Permanent, Work From Home
Posted:

Scene Generation Engineer

Bristol, Avon, South West, United Kingdom
Hybrid/Remote Options
MBDA
real world and how an EO Sensor perceives it. You will need Skills in Windows and Linux native software (C/C++), dynamic languages like python, GPU-acceleration and 3D graphics (Open GL, GLSL, CUDA, Vulkan), A strong software background including software architecture design, concurrency, synchronisation, and database design An appreciation of or the desire to learn the More ❯
Employment Type: Permanent, Work From Home
Salary: £45,000
Posted:

Graphics Rendering SW Engineer

Cambridge, Cambridgeshire, United Kingdom
Microtech Global Ltd
This role is for a senior graphics algorithm expert with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics and rendering algorithms to join a team working at the forefront of 3D graphics algorithm development. The successful candidate will propose new ideas and develop new algorithms More ❯
Employment Type: Permanent
Salary: GBP 100,000 Annual
Posted:
3D Graphics
10th Percentile
£40,875
25th Percentile
£61,250
Median
£75,000
75th Percentile
£105,313
90th Percentile
£106,375