on-site) Join the Cutting Edge of Mobile GPU Architecture with a Leading Technology Innovator! Are you a passionate and experienced GPU Software Engineer with a deep understanding of 3Dgraphics APIs? Do you thrive on tackling complex challenges and shaping the future of mobile GPU technology? If so, we want to hear from you! We are seeking … team within a world-leading technology company , working at the forefront of mobile GPU Software Architecture design. In this role, you will investigate and design groundbreaking features for leading 3Dgraphics APIs like Vulkan and DirectX, directly impacting the performance and capabilities of current and future GPUs. Your Impact: Innovate: Design and develop new features for 3DGraphics APIs, pushing the boundaries of mobile GPU capabilities. Analyze & Evaluate: Investigate and evaluate features and improvements to 3DGraphics APIs, considering hardware design and software architecture implications. Shape the Future: Prototype interface changes, propose changes to GPU architecture, and draft new API extensions and specifications. Collaborate: Work closely with software and hardware architects, driver development More ❯
The Role We're seeking an AI Engineer to lead the development of AI solutions for 3D model reconstruction and volumetric rendering in immersive XR environments for our client based in London. You'll be their first AI hire, with the opportunity to define their AI approach and shape future innovation in 6DoF XR. About the Technology Our client … quality visuals without cybersickness, placing viewers inside the experience rather than watching from the outside. Requirements: Strong grasp of modern AI/ML techniques (e.g. differentiable rendering, backprop in 3D pipelines)Solid mathematical foundationPyTorch or TensorFlowPythonC/C++ and CUDA2+ years' AI development experience Experience with or passion for 3Dgraphics and visual computing Responsibilities: Develop and … deploy AI systems for:3D object reconstruction from images/videoReal-time volumetric rendering and scene optimization Contribute AI expertise to a team of experienced 3D/VFX/XR developers Drive integration of cutting-edge techniques like:Neural Radiance Fields (NeRFs)Gaussian SplattingLayered Mesh Light Field Video More ❯
3D Designer & Animator We have a fantastic opportunity for a creative and detail-focused graduate to start a career as a 3D Designer & Animator joining a growing technology start-up. You will be working on a range of innovative projects, producing high-quality 3D models, animations, simulations, and rendered visuals to support marketing and product initiatives. This … dynamic team and getting involved in multiple projects at once. Location: Saffron Walden, Essex office-based, 5 days per week Salary: £32,000 £45,000 per annum Requirements for 3D Designer & Animator: Strong commercial or academic experience in 3D modelling, animation, simulation, and rendering using tools such as Blender, Maxon Cinema 4D, Redshift/Octane, Adobe Substance 3D … equivalent Experience with CSS, HTML, and content management systems (WordPress, Joomla, etc.) Knowledge of DTP (desktop publishing) software Ability to translate 2D sketches and CAD drawings into production-ready 3D outputs Strong sense of scale, composition, and real-world fabrication considerations Able to produce presentation-ready visuals and animations with minimal guidance Photography skills would be an asset Strong More ❯
.Net Technologies (C#, WinForms or WPF) or Qt/QML framework, or HTML5 GPU development for the solution of algorithmic problems (OpenCL, CUDA) Machine learning and AI 2D/3Dgraphics development; OpenGL, OpenGL Shaders, VTK, OSG, Vulkan More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
project experience should be in one or more of the following: o Seismic processing and fault seal analysis. o Geomechanical and geological modelling including deformation modelling. o 2D and 3D kinematic modelling techniques. o Fracture modelling. Additional experience with: GUI development (Qt, QML); 3Dgraphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS More ❯
and alike.The key desirable skill is C#/WPF/MVVM development working with GUI's, along with Continuous Integration experience.GPU Development would be beneficial, as would 2D/3DGraphics Development and Continuous Integration knowledge.Experience or personal projects exploring Machine Learning and AI would fit well. What you'll get in return You'll work for a More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
3D image analysis, life sciences/bio, machine learning, CNNs Cutting-edge researchers need the support of a PhD-qualified computer scientist with a specialty in image analysis, to work on 3D/4D (space and time) datasets in the life sciences, using a combination of image processing and machine learning techniques. You will support equally qualified colleagues … adaptability, drive and energy, along with an interest in working alongside researchers with diverse backgrounds. Strong software engineering and algorithm development skills in Python, including advanced image processing for 3D datasets, and ideally interpretation of biological (not medical) data from time series microscopy. Likely TensorFlow, Keras, PyLattice or similar. Ideally use of machine learning, neural networks, particularly CNNs given … the data involved, feature extraction and tracking. Familiarity with computer vision, cellular imaging, volumetric tiling, voxel imaging, 3Dgraphics (rendering), spherical harmonics (3D, or 4D hyperspherical), light-sheet microscopy, particle image velocimetry (PIV), EFM and/or similar areas would be beneficial. Whereas statistical approaches are not required. This role will initially be a fixed term contract More ❯
Geology/Maths, C or C++ programming and design; object oriented design; C++ standard library or Boost libraries. GUI development using Qt; Qt Creator; Qt Designer, Qt Quick; QML. 3Dgraphics toolkits experience; OpenGL or OpenSceneGraph or Q3D or Vulkan or Shaders. More ❯
JOB AD: Our client are an XR company combining AI and Graphics Main Responsibilities: Profile and optimisation (CPU, memory bandwidth, SIMD/vectorization, threading; GPU/accelerator paths where applicable) to meet compression-ratio, latency and throughput targets. Extend and maintain existing C/C++ (C++17 or later) codebases; refactor for reliability, portability and readability. Build automated unit, functional … written and verbal communication; able to produce concise technical documentation and share findings with a cross-disciplinary team. Experience developing new functionality and enhancing established codebases at scale. Desirables:3Dgraphics/rendering pipeline knowledge (meshes, textures, shaders, scene graphs). Experience with point-cloud/volumetric/6DoF or geometry compression techniques. Video compression domain background (H.264 More ❯
functionality and enhancing established codebases at scale. Willingness to prioritise development activities in accordance with product/commercial priorities Experience developing automated unit, functional and performance testsNice to haves: 3Dgraphics/rendering pipeline knowledge (meshes, textures, shaders, scene graphs). Experience with point-cloud/volumetric/6DoF or geometry compression techniques. Video compression domain background (H.264 More ❯
Stevenage, Hertfordshire, England, United Kingdom Hybrid / WFH Options
MBDA
real world and how an EO Sensor perceives it. You will need Skills in Windows and Linux native software (C/C++), dynamic languages like python, GPU-acceleration and 3Dgraphics (Open GL, GLSL, CUDA, Vulkan), A strong software background including software architecture design, concurrency, synchronisation, and database design An appreciation of or the desire to learn the More ❯
Xcode IDE (macOS).* Qt mobile GUI development skills using Qt, Qt Quick, or QML.* Experience developing apps on Windows, with Visual Studio utilising Xamarin.* Experience in 2D/3Dgraphics, including OpenGL, Shaders, OpenSceneGraph, or Vulkan.* Knowledge of GIS mapping toolkits or components such as GDAL, ESRI, MapBox, or Google Maps.* Familiarity with Apple App Store developer More ❯
Xcode IDE (macOS). Qt mobile GUI development skills using Qt, Qt Quick, or QML. Experience developing apps on Windows, with Visual Studio utilising Xamarin. Experience in 2D/3Dgraphics, including OpenGL, Shaders, OpenSceneGraph, or Vulkan. Knowledge of GIS mapping toolkits or components such as GDAL, ESRI, MapBox, or Google Maps. Familiarity with Apple App Store developer More ❯
Global Iconic brand Temporary 3 month contract London £50,000 - £75,000 Be the technical heartbeat behind a global entertainment house who have world-class video editing, 2D/3Dgraphics and audio mixing workflows across EMEA facilities. What Youll Do Provide 2nd and 3rd-line support for post production hardware and software Administer servers, desktops, storage (RAID More ❯
studios, post- production and live operations facilities. It houses 4 HD broadcast television studios, 9 production galleries, 3 dubbing suites, 50 edit destinations, 3 radio studios, an award-winning 3DGraphics & Visual Effects team, and one of the largest data centres built specifically for digital media and broadcast in recent times. We are looking for a highly skilled More ❯
Post-Production EngineerRole: Post-Production EngineerSpecialism(s): Post-Production Support, Post-Production Engineering, 2D/3DGraphics, Audio Mixing, Technical Troubleshooting, Video Editing, Production Workflow, Sys Admin, Patching, CPU/GPU, Technical SupportType: ContractDuration: 3+ MonthsLocation: LondonStart: ASAP/UrgentPay Rate: £250 - £350 per dayIR35 Determination: Inside IR35Post-Production EngineerCPS Group UK are delighted to be supporting a … Engineer for an initial 3-month duration. The Post-Production Engineer will provide 2nd/3rd line technical support of facilities covering audio-mixing, video edit and 2D/3D graphic systems.The role will encompass system administration, hardware/software installations and producing technical documentation; the Engineer acting as the point of escalation for post-production workflows and faults More ❯
Post-Production Engineer Role: Post-Production Engineer Specialism(s): Post-Production Support, Post-Production Engineering, 2D/3DGraphics, Audio Mixing, Technical Troubleshooting, Video Editing, Production Workflow, Sys Admin, Patching, CPU/GPU, Technical Support Type: Contract Duration: 3+ Months Location: London Start: ASAP/Urgent Pay Rate: £250 - £350 per day IR35 Determination: Inside IR35 Post-Production … Engineer for an initial 3-month duration. The Post-Production Engineer will provide 2nd/3rd line technical support of facilities covering audio-mixing, video edit and 2D/3D graphic systems. The role will encompass system administration, hardware/software installations and producing technical documentation; the Engineer acting as the point of escalation for post-production workflows and More ❯
studios, post- production and live operations facilities. It houses 4 HD broadcast television studios, 9 production galleries, 3 dubbing suites, 50 edit destinations, 3 radio studios, an award-winning 3DGraphics & Visual Effects team, and one of the largest data centres built specifically for digital media and broadcast in recent times. We are looking for a dynamic Director More ❯