scalable machine learning infrastructure that drives innovation in our products. You will play a critical role in developing scalable ML infrastructure that powers immersive XR applications with real-time 3D content. Key Responsibilities: Design, develop, and maintain scalable MLOps pipelines tailored for XR applications, ensuring smooth deployment and monitoring of machine learning models. Collaborate closely with 3D artists … and XR developers to integrate machine learning workflows with 3Drendering engines. Optimize ML models and workflows for real-time inference within 3D environments and XR platforms. Manage cloud infrastructure and automation tools to support continuous integration and continuous deployment (CI/CD) of ML models. Troubleshoot and resolve performance bottlenecks related to ML inference and 3Drendering workloads. Develop monitoring solutions to track model performance and system health in production. Stay up to date with the latest trends in MLOps, XR technologies, and 3Drendering techniques to propose innovative improvements. Qualifications: Proven experience as an MLOps engineer or similar role with a focus on 3D applications Strong programming skills in Python More ❯
scalable machine learning infrastructure that drives innovation in our products. You will play a critical role in developing scalable ML infrastructure that powers immersive XR applications with real-time 3D content. Key Responsibilities: Design, develop, and maintain scalable MLOps pipelines tailored for XR applications, ensuring smooth deployment and monitoring of machine learning models. Collaborate closely with 3D artists … and XR developers to integrate machine learning workflows with 3Drendering engines. Optimize ML models and workflows for real-time inference within 3D environments and XR platforms. Manage cloud infrastructure and automation tools to support continuous integration and continuous deployment (CI/CD) of ML models. Troubleshoot and resolve performance bottlenecks related to ML inference and 3Drendering workloads. Develop monitoring solutions to track model performance and system health in production. Stay up to date with the latest trends in MLOps, XR technologies, and 3Drendering techniques to propose innovative improvements. Qualifications: Proven experience as an MLOps engineer or similar role with a focus on 3D applications Strong programming skills in Python More ❯
Bishop Auckland, County Durham, England, United Kingdom
Corepeople Recruitment
Excel, Outlook). Whilst not essential, applicants could also have basic HTML & CSS skills, knowledge of Apple Final Cut Pro X, photography and videography skills and previous experience with 3Drendering software. Also, knowledge of Adobe Commerce would be beneficial for a new website. Remuneration £26,000 to £28,000 per annum This is a permanent position and More ❯
x Senior Render (Lead) Avalanche Studios Group is hiring a Rendering Programmer for our central technology organization, Central Tech. Central Tech is our core technology team and we innovate in areas that push the boundaries for what open-world sandbox gaming means as well as improve, optimize and support our existing core technology. In this role, you will work … with seasoned professionals with years of experience in developing our proprietary engine and runtime systems. Together, we will design solutions and elevate our engine to new heights. As a Rendering programmer within Central Tech, you will work with multiple teams including engine, art, and tech art in developing the render technology for our open-world engine, Apex. You will … work with writing performance-critical code to feed the GPU. You will oversee the architecture of the engine's rendering part and should have a strong sense of developing simple, robust, and performant systems. In addition to outstanding technical knowledge, we are looking for a self-motivated individual with strong communication and collaboration skills. What you'll do Collaborate More ❯
Best Damn Space Sim Ever". We value diverse talent and aim to build the best possible product. About the Role: As a Graphics Programmer, you will advance our rendering technology to support a vast sandbox universe, from simulating interstellar phenomena to rendering detailed human hairs. You will also develop core rendering tech aiming for photoreal visuals … Responsibilities: Research and implement new graphics technologies and tools. Analyze and improve existing graphics systems. Support and advise other developers on graphics features, debugging issues. Profile and optimize the rendering pipeline, including lighting and shading. Stay updated on latest graphics techniques and tools to inform development planning. Candidate Expectations: Proficiency in C++ within a large codebase, experience with shader … languages and modern graphics APIs. Strong understanding of 3Drendering, math, and optimization. Excellent debugging skills for complex issues. Ability to work collaboratively and communicate technical info effectively. We are seeking mid to senior-level Graphics Programmers. If this sounds like you, apply now! Diversity & Fraud Statements: We are committed to diversity and inclusivity, fostering a workplace that More ❯
we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As a Senior Graphics Programmer in the Manchester Studio, you would be pushing forwards the rendering technology that powers a huge sandbox universe, spanning every conceivable scale from shading interstellar gas clouds, planets and asteroid belts, down to rendering individual human hairs. You will … also advance the core rendering technology that aspires to achieve photo-real visuals, such as physically based light, eye and lens simulations, as well as more low-level engine technologies such as shader building & compilation, content streaming systems, and the multi-threaded and cross-API renderer architecture. All of this will be achieved using the latest PC hardware, technology … and implementation of new cutting-edge graphics technology and tools. Analyse, refactor and improve upon existing graphics technology. Assist and advise other software developers in use of graphics/rendering features, while debugging and fixing problems. Profile and optimise the entire rendering pipeline, including lighting and shading components of the game. Keep up to date with latest graphics More ❯