Animation Jobs in Bolton

3 of 3 Animation Jobs in Bolton

Senior Frontend Developer – HTML5 – Oxford/Remote – Permanent

bolton, greater manchester, north west england, United Kingdom
Hybrid / WFH Options
Crimson
HTML5 and TypeScript Strong experience working within a mobile and desktop environment Experience using PixiJS, Phaser or other JavaScript frameworks, focused around gaming or animation Knowledge of CSS, PostCSS and SASS/SCSS Experience with CSS frameworks – Tailwind, Bootstrap and responsive design techniques Background in mathematics, statistics and/or More ❯
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Mid/Senior Technical Animator (UK Remote)

Bolton, Greater Manchester, United Kingdom
Hybrid / WFH Options
Aardvark Swift Recruitment
fans around the world. This role is ideal for a problem solver with a creative technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime. You will be … using Unreal to create higher standards of animation across a wide variety of unique and stylised characters and be involved in R&D into new and emerging animation technology. ***Please note, this is a fulltime, 18 month, contract position.*** Your responsibilities… Work with Designers and Engineers to understand and implement … gameplay animation features. Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork. Be mindful of any performance issues and be responsible for making performance improvements. Advise on and create tools to improve workflows and asset quality. The skills and experience you'll bring to More ❯
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Senior Game Artist - Remote - Job ID40586

Bolton, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
Senior Game Artist – 2D/3D Animation & Visual Design Create visual magic. Craft immersive experiences. Shape the future of mobile gaming. Are you a versatile artist with a passion for both 2D and 3D creative production? Do you thrive on bringing ideas to life through high-impact visuals and slick … as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding of asset optimisation and how to create visuals that pop without compromising performance. A collaborative mindset with the ability to give More ❯
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