Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of … world-class experts developing and shipping products at the intersection of hardware, software and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you can help push the boundaries of how people represent themselves and work, play and connect. Connecting with others is at … targeting variable rendering parameters and end-user surfaces. Write high-quality, performant, and maintainable code. Collaborate with cross-functional engineering teams to deliver innovative augmentedreality/mixed reality and mobile products. Document and support graphics and tooling features. Minimum Qualifications 7+ years of graphics software engineering More ❯
synthetic images Enable high fidelity experiences through remote compute solutions on smaller devices with limited battery Building rendering subsystems for platforms such as Spark AR and Horizon Build a platform for cloud streamed games Document and support graphics features Write high-quality, performant, and maintainable code Collaborate with cross-functional … engineering teams to deliver innovation into AR/VR products Minimum Qualifications 5+ years of graphics software engineering experience or 2+ years of graphics software engineering experience with PhD Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. 5+ years of experience with C … and component-based design experience Problem-solving and communication skills Preferred Qualifications Experience delivering AAA Games, working on Graphics subsystems or the Game Engine AR/VR experience Knowledge of ray tracing, rasterization and linear algebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such More ❯
Graphics Software Engineer- Pipeline/Tooling, Reality Labs (Avatars) Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of … world-class experts developing and shipping products at the intersection of hardware, software and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you can help push the boundaries of how people represent themselves and work, play and connect. Connecting with others is at … generating very high quality digital representations of people Author high-quality, performant, and maintainable code Collaborate with cross-functional engineering teams to deliver innovative AR/VR products Develop and enhance real-time animation and AI systems Document and support graphics and tooling features Minimum Qualifications Currently has, or is More ❯