a recognised teacher training qualification (funded) Desirable experience: Professional background in the games or wider creative industries Knowledge of Adobe Photoshop, After Effects, Premiere Skills in Autodesk Maya/Blender (modelling, rigging, texturing, animation) Experience with Unity or Unreal Engine Strong art, animation, or programming ability Benefits Company pension scheme Healthcare cashback plan Free on-site lunches during term-time More ❯
cross-departmental projects. Prepare learners for their end-of-year assessed projects. Desirable Skills & Experience Proficiency with Adobe Photoshop/After Effects/Premiere. Experience with Autodesk Maya/Blender (animating, rigging, modelling, texturing). Knowledge of Unity/Unreal Engine and animation-to-engine pipelines. Drawing and art skills for concept design. Professional industry experience or entrepreneurial background in More ❯
cross-departmental projects. Prepare learners for their end-of-year assessed projects. Desirable Skills & Experience Proficiency with Adobe Photoshop/After Effects/Premiere. Experience with Autodesk Maya/Blender (animating, rigging, modelling, texturing). Knowledge of Unity/Unreal Engine and animation-to-engine pipelines. Drawing and art skills for concept design. Professional industry experience or entrepreneurial background in More ❯
stylised environments. Deep understanding of composition, shape language, and stylisation principles. Expertise in optimised 3D asset creation and PBR workflows. Proficiency with 3D modelling tools (e.g., Maya, 3ds Max, Blender). Experience with Substance Painter and Photoshop for texturing. Comfortable using task tracking/project management software such as Jira. Nice to Have Experience working in Unreal Engine 4+, especially More ❯
life Comfortable working onsite in London three days per week Nice to have Experience with environment visualisation across games, VFX, or experiential project Familiarity with tools such as Maya, Blender or After Effects Background in cinematography or film techniques More ❯
for bid activity Team Lead for modelling team - maintain overall schedule of work and allocation of resources. Key Skills Proficient in Autodesk Adobe Photoshop Adobe Substance Painter QGIS, GIS Blender Experience 5 years minimum experience as a 3D Artist Good time management and planning skills Attention to detail Experience of dealing with internal departments of mixed disciplines and personnel at More ❯
Great work environment got staff Technical skills required Programming experience - C# Visual scripting/basic programming skills - Bolt or similar Unity for 3D game production 3D Modelling and texturing - Blender Experience with Photoshop - concept art/textures for games Game design industry planning and research skills Maths for games - GCSE/A-Level level REQUIREMENTS They would suit gaming tutor More ❯
Great work environment got staff Technical skills required Programming experience - C# Visual scripting/basic programming skills - Bolt or similar Unity for 3D game production 3D Modelling and texturing - Blender Experience with Photoshop - concept art/textures for games Game design industry planning and research skills Maths for games - GCSE/A-Level level REQUIREMENTS They would suit gaming tutor More ❯
successful candidate will be responsible for designing, modelling, and delivering high-quality 3D assets to support product development, visualisation, and interactive experiences. This role requires hands-on expertise with Blender, strong modelling skills, and the ability to collaborate with multidisciplinary teams to bring concepts to life. Key Responsibilities: 3D Asset Creation & Modelling: Develop high-quality 3D assets using Blender, ensuring … iterating on assets to meet creative and technical standards Support the integration of 3D models into pipelines for visualisation, animation, or interactive applications Software & Technical Expertise: Maintain proficiency in Blender as the primary 3D development tool Apply secondary skills in 3D Max for asset creation as needed Stay current with industry trends, tools, and techniques to improve workflow and asset … textures, and renders to guarantee production-ready output Organise and archive 3D assets in a structured and accessible manner for team use Qualifications & Skills: Essential: Proven experience as a Blender Artist with a portfolio demonstrating high-quality 3D modelling and UV mapping skills Experience creating spot renders and constructing detailed units such as switches and desktops Strong knowledge of 3D More ❯