Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to More ❯
development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience More ❯
Watford, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements More ❯
Skills and Experience: Experience with compiler development “Nice To Have” Skills and Experience: Knowledge of the LLVM compiler framework Familiarity with one Graphics API (DirectX, OpenGL, Vulkan) In Return: You will have the chance to make a difference by influencing future Graphics APIs, GPU architectures and instruction sets! #J More ❯
Summary Windows Multimedia Application (C/C++) Image display pipeline (SDR/HDR media rendering algorithms) Image/Video processing and Computer Vision algorithms DirectX Color management (ICC profiles) We are hiring a W developer with industrial experience in Multimedia application development, familiar with end-to-end Image processing More ❯
Huawei Technologies Research & Development (UK) Ltd
GPU Software Architecture design. The successful candidate will work on investigating and designing existing and new features of 3D graphics APIs like Vulkan and DirectX and how these apply to current and future GPUs. You will approach this from a use-case and performance perspective, and work closely with … partners. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in More ❯
Windows Multimedia Software Engineer C/C++ · DirectX · HDR/SDR Pipeline · Computer Vision Location: Cambridge (Science Park) | Type: Inside IR35, full-time Salary: Up to £100,000 (base) + 33 days holiday + 3 % pension Shape the next generation of colour-accurate, high-performance imaging on Windows Our … do Design and prototype SDR → HDR rendering and image-processing algorithms Own end-to-end colour-management (ICC profiles, gamut mapping, gamma tuning) Optimise DirectX pipelines for latency, throughput, and power efficiency Build robust unit & integration tests to guarantee colour fidelity Collaborate with hardware, OS, and camera-algorithm teams … experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem More ❯